4 Copyright 2008-2012 Michel Pollet <buserror@gmail.com>
6 This file is part of simavr.
8 simavr is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 simavr is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with simavr. If not, see <http://www.gnu.org/licenses/>.
23 #ifndef __C3CONTEXT_H___
24 #define __C3CONTEXT_H___
26 #include "c3algebra.h"
27 #include "c3geometry.h"
31 //! c3context_t is a container for a 'scene' to be drawn
33 * A c3context_t holds a root object, a list of already cached projected
34 * version of the geometry, and a driver that can be customized to draw it.
36 * This is a wrapper around a "top level object", the list of projected
37 * geometries is kept, purged and resorted if the root object becomes
39 * TODO: Add the camera/eye/arcball control there
41 typedef struct c3context_t {
45 struct c3object_t * root; // root object
46 c3pixels_array_t pixels; // pixels, textures...
48 c3geometry_array_t projected;
50 const struct c3driver_context_t ** driver;
51 } c3context_t, *c3context_p;
53 //! Allocates a new context of size w=width, h=height
59 //! Initializes a new context 'c' of size w=width, h=height
66 //! Disposes the context, and everything underneath
71 //! Reproject geometry for dirty objects
80 #endif /* __C3CONTEXT_H___ */