/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace com.google.zxing.common { using System; using System.Text; /// A class which wraps a 2D array of bytes. The default usage is signed. If you want to use it as a /// unsigned container, it's up to you to do byteValue & 0xff at each location. /// * /// JAVAPORT: I'm not happy about the argument ordering throughout the file, as I always like to have /// the horizontal component first, but this is for compatibility with the C++ code. The original /// code was a 2D array of ints, but since it only ever gets assigned -1, 0, and 1, I'm going to use /// less memory and go with bytes. /// * /// /// dswitkin@google.com (Daniel Switkin) /// /// public sealed class BitSource { private sbyte[] bytes; private int byteOffset; private int bitOffset; /** * @param bytes bytes from which this will read bits. Bits will be read from the first byte first. * Bits are read within a byte from most-significant to least-significant bit. */ public BitSource(sbyte[] bytes) { this.bytes = bytes; } /** * @param numBits number of bits to read * @return int representing the bits read. The bits will appear as the least-significant * bits of the int * @throws IllegalArgumentException if numBits isn't in [1,32] */ public int readBits(int numBits) { if (numBits < 1 || numBits > 32) { throw new Exception(); } int result = 0; // First, read remainder from current byte if (bitOffset > 0) { int bitsLeft = 8 - bitOffset; int toRead = numBits < bitsLeft ? numBits : bitsLeft; int bitsToNotRead = bitsLeft - toRead; int mask = (0xFF >> (8 - toRead)) << bitsToNotRead; result = (bytes[byteOffset] & mask) >> bitsToNotRead; numBits -= toRead; bitOffset += toRead; if (bitOffset == 8) { bitOffset = 0; byteOffset++; } } // Next read whole bytes if (numBits > 0) { while (numBits >= 8) { result = (result << 8) | (bytes[byteOffset] & 0xFF); byteOffset++; numBits -= 8; } // Finally read a partial byte if (numBits > 0) { int bitsToNotRead = 8 - numBits; int mask = (0xFF >> bitsToNotRead) << bitsToNotRead; result = (result << numBits) | ((bytes[byteOffset] & mask) >> bitsToNotRead); bitOffset += numBits; } } return result; } /** * @return number of bits that can be read successfully */ public int available() { return 8 * (bytes.Length - byteOffset) - bitOffset; } } }