/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using com.google.zxing; using com.google.zxing.common; namespace com.google.zxing.datamatrix.detector { /** *

Encapsulates logic that can detect a Data Matrix Code in an image, even if the Data Matrix Code * is rotated or skewed, or partially obscured.

* * @author Sean Owen */ public sealed class Detector { private static int MAX_MODULES = 32; // Trick to avoid creating new int objects below -- a sort of crude copy of // the int.valueOf(int) optimization added in Java 5, not in J2ME private static int[] intS = {0, 1, 2, 3, 4}; private MonochromeBitmapSource image; public Detector(MonochromeBitmapSource image) { this.image = image; } /** *

Detects a Data Matrix Code in an image.

* * @return {@link DetectorResult} encapsulating results of detecting a QR Code * @throws ReaderException if no Data Matrix Code can be found */ public DetectorResult detect() { if (!BlackPointEstimationMethod.TWO_D_SAMPLING.Equals(image.getLastEstimationMethod())) { image.estimateBlackPoint(BlackPointEstimationMethod.TWO_D_SAMPLING, 0); } int height = image.getHeight(); int width = image.getWidth(); int halfHeight = height >> 1; int halfWidth = width >> 1; int iSkip = Math.Max(1, height / (MAX_MODULES << 3)); int jSkip = Math.Max(1, width / (MAX_MODULES << 3)); int minI = 0; int maxI = height; int minJ = 0; int maxJ = width; ResultPoint pointA = findCornerFromCenter(halfHeight, -iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 1); minI = (int) pointA.getY() - 1; ResultPoint pointB = findCornerFromCenter(halfHeight, 0, minI, maxI, halfWidth, -jSkip, minJ, maxJ, halfHeight >> 1); minJ = (int) pointB.getX() - 1; ResultPoint pointC = findCornerFromCenter(halfHeight, 0, minI, maxI, halfWidth, jSkip, minJ, maxJ, halfHeight >> 1); maxJ = (int) pointC.getX() + 1; ResultPoint pointD = findCornerFromCenter(halfHeight, iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 1); maxI = (int) pointD.getY() + 1; // Go try to find point A again with better information -- might have been off at first. pointA = findCornerFromCenter(halfHeight, -iSkip, minI, maxI, halfWidth, 0, minJ, maxJ, halfWidth >> 2); // Point A and D are across the diagonal from one another, // as are B and C. Figure out which are the solid black lines // by counting transitions System.Collections.ArrayList transitions = new System.Collections.ArrayList(4); transitions.Add(transitionsBetween(pointA, pointB)); transitions.Add(transitionsBetween(pointA, pointC)); transitions.Add(transitionsBetween(pointB, pointD)); transitions.Add(transitionsBetween(pointC, pointD)); Collections.insertionSort(transitions, new ResultPointsAndTransitionsComparator()); // Sort by number of transitions. First two will be the two solid sides; last two // will be the two alternating black/white sides ResultPointsAndTransitions lSideOne = (ResultPointsAndTransitions) transitions[0]; ResultPointsAndTransitions lSideTwo = (ResultPointsAndTransitions) transitions[1]; // Figure out which point is their intersection by tallying up the number of times we see the // endpoints in the four endpoints. One will show up twice. System.Collections.Hashtable pointCount = new System.Collections.Hashtable(); increment(pointCount, lSideOne.getFrom()); increment(pointCount, lSideOne.getTo()); increment(pointCount, lSideTwo.getFrom()); increment(pointCount, lSideTwo.getTo()); ResultPoint maybeTopLeft = null; ResultPoint bottomLeft = null; ResultPoint maybeBottomRight = null; System.Collections.IEnumerator points = pointCount.GetEnumerator(); while (points.MoveNext()) { ResultPoint point = (ResultPoint) points.Current; int value = (int) pointCount[point]; if (value == 2) { bottomLeft = point; // this is definitely the bottom left, then -- end of two L sides } else { // Otherwise it's either top left or bottom right -- just assign the two arbitrarily now if (maybeTopLeft == null) { maybeTopLeft = point; } else { maybeBottomRight = point; } } } if (maybeTopLeft == null || bottomLeft == null || maybeBottomRight == null) { throw new ReaderException(); } // Bottom left is correct but top left and bottom right might be switched ResultPoint[] corners = { maybeTopLeft, bottomLeft, maybeBottomRight }; // Use the dot product trick to sort them out GenericResultPoint.orderBestPatterns(corners); // Now we know which is which: ResultPoint bottomRight = corners[0]; bottomLeft = corners[1]; ResultPoint topLeft = corners[2]; // Which point didn't we find in relation to the "L" sides? that's the top right corner ResultPoint topRight; if (!pointCount.ContainsKey(pointA)) { topRight = pointA; } else if (!pointCount.ContainsKey(pointB)) { topRight = pointB; } else if (!pointCount.ContainsKey(pointC)) { topRight = pointC; } else { topRight = pointD; } // Next determine the dimension by tracing along the top or right side and counting black/white // transitions. Since we start inside a black module, we should see a number of transitions // equal to 1 less than the code dimension. Well, actually 2 less, because we are going to // end on a black module: // The top right point is actually the corner of a module, which is one of the two black modules // adjacent to the white module at the top right. Tracing to that corner from either the top left // or bottom right should work here, but, one will be more reliable since it's traced straight // up or across, rather than at a slight angle. We use dot products to figure out which is // better to use: int dimension; if (GenericResultPoint.crossProductZ(bottomLeft, bottomRight, topRight) < GenericResultPoint.crossProductZ(topRight, topLeft, bottomLeft)) { dimension = transitionsBetween(topLeft, topRight).getTransitions(); } else { dimension = transitionsBetween(bottomRight, topRight).getTransitions(); } dimension += 2; BitMatrix bits = sampleGrid(image, topLeft, bottomLeft, bottomRight, dimension); return new DetectorResult(bits, new ResultPoint[] {pointA, pointB, pointC, pointD}); } /** * Attempts to locate a corner of the barcode by scanning up, down, left or right from a center * point which should be within the barcode. * * @param centerI center's i componennt (vertical) * @param di change in i per step. If scanning up this is negative; down, positive; left or right, 0 * @param minI minimum value of i to search through (meaningless when di == 0) * @param maxI maximum value of i * @param centerJ center's j component (horizontal) * @param dj same as di but change in j per step instead * @param minJ see minI * @param maxJ see minJ * @param maxWhiteRun maximum run of white pixels that can still be considered to be within * the barcode * @return a {@link ResultPoint} encapsulating the corner that was found * @throws ReaderException if such a point cannot be found */ private ResultPoint findCornerFromCenter(int centerI, int di, int minI, int maxI, int centerJ, int dj, int minJ, int maxJ, int maxWhiteRun) { int[] lastRange = null; for (int i = centerI, j = centerJ; i < maxI && i >= minI && j < maxJ && j >= minJ; i += di, j += dj) { int[] range; if (dj == 0) { // horizontal slices, up and down range = blackWhiteRange(i, maxWhiteRun, minJ, maxJ, true); } else { // vertical slices, left and right range = blackWhiteRange(j, maxWhiteRun, minI, maxI, false); } if (range == null) { if (lastRange == null) { throw new ReaderException(); } // lastRange was found if (dj == 0) { int lastI = i - di; if (lastRange[0] < centerJ) { if (lastRange[1] > centerJ) { // straddle, choose one or the other based on direction return new GenericResultPoint(di > 0 ? lastRange[0] : lastRange[1], lastI); } return new GenericResultPoint(lastRange[0], lastI); } else { return new GenericResultPoint(lastRange[1], lastI); } } else { int lastJ = j - dj; if (lastRange[0] < centerI) { if (lastRange[1] > centerI) { return new GenericResultPoint(lastJ, dj < 0 ? lastRange[0] : lastRange[1]); } return new GenericResultPoint(lastJ, lastRange[0]); } else { return new GenericResultPoint(lastJ, lastRange[1]); } } } lastRange = range; } throw new ReaderException(); } /** * Increments the int associated with a key by one. */ private static void increment(System.Collections.Hashtable table, ResultPoint key) { int value = (int) table[key]; table[key] = value.Equals(null) ? intS[1] : intS[value + 1]; //table.put(key, value == null ? intS[1] : intS[value.intValue() + 1]); } /** * Computes the start and end of a region of pixels, either horizontally or vertically, that could be * part of a Data Matrix barcode. * * @param fixedDimension if scanning horizontally, this is the row (the fixed vertical location) where * we are scanning. If scanning vertically it's the colummn, the fixed horizontal location * @param maxWhiteRun largest run of white pixels that can still be considered part of the barcode region * @param minDim minimum pixel location, horizontally or vertically, to consider * @param maxDim maximum pixel location, horizontally or vertically, to consider * @param horizontal if true, we're scanning left-right, instead of up-down * @return int[] with start and end of found range, or null if no such range is found (e.g. only white was found) */ private int[] blackWhiteRange(int fixedDimension, int maxWhiteRun, int minDim, int maxDim, bool horizontal) { int center = (minDim + maxDim) / 2; BitArray rowOrColumn = horizontal ? image.getBlackRow(fixedDimension, null, 0, image.getWidth()) : image.getBlackColumn(fixedDimension, null, 0, image.getHeight()); // Scan left/up first int start = center; while (start >= minDim) { if (rowOrColumn.get(start)) { start--; } else { int whiteRunStart = start; do { start--; } while (start >= minDim && !rowOrColumn.get(start)); int whiteRunSize = whiteRunStart - start; if (start < minDim || whiteRunSize > maxWhiteRun) { start = whiteRunStart + 1; // back up break; } } } start++; // Then try right/down int end = center; while (end < maxDim) { if (rowOrColumn.get(end)) { end++; } else { int whiteRunStart = end; do { end++; } while (end < maxDim && !rowOrColumn.get(end)); int whiteRunSize = end - whiteRunStart; if (end >= maxDim || whiteRunSize > maxWhiteRun) { end = whiteRunStart - 1; break; } } } end--; if (end > start) { return new int[] { start, end }; } else { return null; } } private static BitMatrix sampleGrid(MonochromeBitmapSource image, ResultPoint topLeft, ResultPoint bottomLeft, ResultPoint bottomRight, int dimension) { // We make up the top right point for now, based on the others. // TODO: we actually found a fourth corner above and figured out which of two modules // it was the corner of. We could use that here and adjust for perspective distortion. float topRightX = (bottomRight.getX() - bottomLeft.getX()) + topLeft.getX(); float topRightY = (bottomRight.getY() - bottomLeft.getY()) + topLeft.getY(); // Note that unlike in the QR Code sampler, we didn't find the center of modules, but the // very corners. So there is no 0.5f here; 0.0f is right. GridSampler sampler = GridSampler.Instance; return sampler.sampleGrid( image, dimension, 0.0f, 0.0f, dimension, 0.0f, dimension, dimension, 0.0f, dimension, topLeft.getX(), topLeft.getY(), topRightX, topRightY, bottomRight.getX(), bottomRight.getY(), bottomLeft.getX(), bottomLeft.getY()); } /** * Counts the number of black/white transitions between two points, using something like Bresenham's algorithm. */ private ResultPointsAndTransitions transitionsBetween(ResultPoint from, ResultPoint to) { // See QR Code Detector, sizeOfBlackWhiteBlackRun() int fromX = (int) from.getX(); int fromY = (int) from.getY(); int toX = (int) to.getX(); int toY = (int) to.getY(); bool steep = Math.Abs(toY - fromY) > Math.Abs(toX - fromX); if (steep) { int temp = fromX; fromX = fromY; fromY = temp; temp = toX; toX = toY; toY = temp; } int dx = Math.Abs(toX - fromX); int dy = Math.Abs(toY - fromY); int error = -dx >> 1; int ystep = fromY < toY ? 1 : -1; int xstep = fromX < toX ? 1 : -1; int transitions = 0; bool inBlack = image.isBlack(steep ? fromY : fromX, steep ? fromX : fromY); for (int x = fromX, y = fromY; x != toX; x += xstep) { bool isBlack = image.isBlack(steep ? y : x, steep ? x : y); if (isBlack == !inBlack) { transitions++; inBlack = isBlack; } error += dy; if (error > 0) { y += ystep; error -= dx; } } return new ResultPointsAndTransitions(from, to, transitions); } /** * Simply encapsulates two points and a number of transitions between them. */ private class ResultPointsAndTransitions { private ResultPoint from; private ResultPoint to; private int transitions; public ResultPointsAndTransitions(ResultPoint from, ResultPoint to, int transitions) { this.from = from; this.to = to; this.transitions = transitions; } public ResultPoint getFrom() { return from; } public ResultPoint getTo() { return to; } public int getTransitions() { return transitions; } public String toString() { return from + "/" + to + '/' + transitions; } } /** * Orders ResultPointsAndTransitions by number of transitions, ascending. */ private class ResultPointsAndTransitionsComparator : Comparator { public int compare(Object o1, Object o2) { return ((ResultPointsAndTransitions) o1).getTransitions() - ((ResultPointsAndTransitions) o2).getTransitions(); } } } }