+//! Write many blocks to the SPI Flash.
+void spiflash_pokeblocks(unsigned long adr,
+ unsigned char *buf,
+ unsigned int len){
+ long off=0;//offset of this block
+ int blen;//length of this block
+ SETSS;
+
+ while(off<len){
+ //calculate block length
+ blen=(len-off>0x100?0x100:len-off);
+ //write the block
+ spiflash_pokeblock(adr+off,
+ buf+off,
+ blen);
+ //add offset
+ off+=blen;
+ }
+}
+
+
+