-static struct buffer_head * ufs_inode_getfrag (struct inode *inode,
- unsigned int fragment, unsigned int new_fragment,
- unsigned int required, int *err, int metadata, long *phys, int *new)
+static void ufs_clear_frag(struct inode *inode, struct buffer_head *bh)
+{
+ lock_buffer(bh);
+ memset(bh->b_data, 0, inode->i_sb->s_blocksize);
+ set_buffer_uptodate(bh);
+ mark_buffer_dirty(bh);
+ unlock_buffer(bh);
+ if (IS_SYNC(inode))
+ sync_dirty_buffer(bh);
+}
+
+static struct buffer_head *
+ufs_clear_frags(struct inode *inode, sector_t beg,
+ unsigned int n, sector_t want)
+{
+ struct buffer_head *res = NULL, *bh;
+ sector_t end = beg + n;
+
+ for (; beg < end; ++beg) {
+ bh = sb_getblk(inode->i_sb, beg);
+ ufs_clear_frag(inode, bh);
+ if (want != beg)
+ brelse(bh);
+ else
+ res = bh;
+ }
+ BUG_ON(!res);
+ return res;
+}
+
+/**
+ * ufs_inode_getfrag() - allocate new fragment(s)
+ * @inode - pointer to inode
+ * @fragment - number of `fragment' which hold pointer
+ * to new allocated fragment(s)
+ * @new_fragment - number of new allocated fragment(s)
+ * @required - how many fragment(s) we require
+ * @err - we set it if something wrong
+ * @phys - pointer to where we save physical number of new allocated fragments,
+ * NULL if we allocate not data(indirect blocks for example).
+ * @new - we set it if we allocate new block
+ * @locked_page - for ufs_new_fragments()
+ */
+static struct buffer_head *
+ufs_inode_getfrag(struct inode *inode, unsigned int fragment,
+ sector_t new_fragment, unsigned int required, int *err,
+ long *phys, int *new, struct page *locked_page)