Consolidated all the Android LuminanceSource classes into one file. Either a device...
[zxing.git] / android / src / com / google / zxing / client / android / DecodeThread.java
index 2d5cd8b..1c36e84 100755 (executable)
@@ -166,7 +166,7 @@ final class DecodeThread extends Thread {
   private void decode(byte[] data, int width, int height) {
     long start = System.currentTimeMillis();
     Result rawResult = null;
-    BaseLuminanceSource source = CameraManager.get().buildLuminanceSource(data, width, height);
+    PlanarYUVLuminanceSource source = CameraManager.get().buildLuminanceSource(data, width, height);
     BinaryBitmap bitmap = new BinaryBitmap(new GlobalHistogramBinarizer(source));
     try {
       rawResult = multiFormatReader.decodeWithState(bitmap);