private static CameraManager cameraManager;
+ static final int SDK_INT; // Later we can use Build.VERSION.SDK_INT
+ static {
+ int sdkInt;
+ try {
+ sdkInt = Integer.parseInt(Build.VERSION.SDK);
+ } catch (NumberFormatException nfe) {
+ // Just to be safe
+ sdkInt = 10000;
+ }
+ SDK_INT = sdkInt;
+ }
+
private final Context context;
private final CameraConfigurationManager configManager;
private Camera camera;
// Camera.setPreviewCallback() on 1.5 and earlier. For Donut and later, we need to use
// the more efficient one shot callback, as the older one can swamp the system and cause it
// to run out of memory. We can't use SDK_INT because it was introduced in the Donut SDK.
- useOneShotPreviewCallback = Integer.parseInt(Build.VERSION.SDK) > Build.VERSION_CODES.CUPCAKE;
+ useOneShotPreviewCallback = SDK_INT > Build.VERSION_CODES.CUPCAKE;
previewCallback = new PreviewCallback(configManager, useOneShotPreviewCallback);
- autoFocusCallback = new AutoFocusCallback(configManager);
+ autoFocusCallback = new AutoFocusCallback();
}
/**
public void requestAutoFocus(Handler handler, int message) {
if (camera != null && previewing) {
autoFocusCallback.setHandler(handler, message);
- Log.v(TAG, "Requesting auto-focus callback");
+ //Log.d(TAG, "Requesting auto-focus callback");
camera.autoFocus(autoFocusCallback);
}
}
int leftOffset = (screenResolution.x - width) / 2;
int topOffset = (screenResolution.y - height) / 2;
framingRect = new Rect(leftOffset, topOffset, leftOffset + width, topOffset + height);
- Log.v(TAG, "Calculated framing rect: " + framingRect);
+ Log.d(TAG, "Calculated framing rect: " + framingRect);
}
return framingRect;
}