p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY));
Ref<BitMatrix> bits(new BitMatrix(dimension));
- valarray<float> points(dimension << 1);
+ valarray<float> points((const float)0.0f, dimension << 1);
for (int i = 0; i < dimension; i++) {
int max = points.size();
float iValue = (float) i + 0.5f;