*/
#include <zxing/common/Counted.h>
-#include <valarray>
+#include <vector>
namespace zxing {
class PerspectiveTransform : public Counted {
float x3, float y3);
Ref<PerspectiveTransform> buildAdjoint();
Ref<PerspectiveTransform> times(Ref<PerspectiveTransform> other);
- void transformPoints(std::valarray<float> &points);
+ void transformPoints(std::vector<float> &points);
friend std::ostream& operator<<(std::ostream& out, PerspectiveTransform &pt);
};