New C# port from Suraj Supekar
[zxing.git] / csharp / qrcode / detector / FinderPatternFinder.cs
diff --git a/csharp/qrcode/detector/FinderPatternFinder.cs b/csharp/qrcode/detector/FinderPatternFinder.cs
new file mode 100755 (executable)
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@@ -0,0 +1,646 @@
+/*\r
+* Copyright 2007 ZXing authors\r
+*\r
+* Licensed under the Apache License, Version 2.0 (the "License");\r
+* you may not use this file except in compliance with the License.\r
+* You may obtain a copy of the License at\r
+*\r
+*      http://www.apache.org/licenses/LICENSE-2.0\r
+*\r
+* Unless required by applicable law or agreed to in writing, software\r
+* distributed under the License is distributed on an "AS IS" BASIS,\r
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r
+* See the License for the specific language governing permissions and\r
+* limitations under the License.\r
+*/\r
+using System;\r
+using DecodeHintType = com.google.zxing.DecodeHintType;\r
+using ReaderException = com.google.zxing.ReaderException;\r
+using ResultPoint = com.google.zxing.ResultPoint;\r
+using ResultPointCallback = com.google.zxing.ResultPointCallback;\r
+using Collections = com.google.zxing.common.Collections;\r
+using Comparator = com.google.zxing.common.Comparator;\r
+using BitMatrix = com.google.zxing.common.BitMatrix;\r
+namespace com.google.zxing.qrcode.detector\r
+{\r
+       \r
+       /// <summary> <p>This class attempts to find finder patterns in a QR Code. Finder patterns are the square\r
+       /// markers at three corners of a QR Code.</p>\r
+       /// \r
+       /// <p>This class is thread-safe but not reentrant. Each thread must allocate its own object.\r
+       /// \r
+       /// </summary>\r
+       /// <author>  Sean Owen\r
+       /// </author>\r
+       /// <author>www.Redivivus.in (suraj.supekar@redivivus.in) - Ported from ZXING Java Source \r
+       /// </author>\r
+       public class FinderPatternFinder\r
+       {\r
+               virtual protected internal BitMatrix Image\r
+               {\r
+                       get\r
+                       {\r
+                               return image;\r
+                       }\r
+                       \r
+               }\r
+               virtual protected internal System.Collections.ArrayList PossibleCenters\r
+               {\r
+                       get\r
+                       {\r
+                               return possibleCenters;\r
+                       }\r
+                       \r
+               }\r
+               private int[] CrossCheckStateCount\r
+               {\r
+                       get\r
+                       {\r
+                               crossCheckStateCount[0] = 0;\r
+                               crossCheckStateCount[1] = 0;\r
+                               crossCheckStateCount[2] = 0;\r
+                               crossCheckStateCount[3] = 0;\r
+                               crossCheckStateCount[4] = 0;\r
+                               return crossCheckStateCount;\r
+                       }\r
+                       \r
+               }\r
+               \r
+               private const int CENTER_QUORUM = 2;\r
+               protected internal const int MIN_SKIP = 3; // 1 pixel/module times 3 modules/center\r
+               protected internal const int MAX_MODULES = 57; // support up to version 10 for mobile clients\r
+               private const int INTEGER_MATH_SHIFT = 8;\r
+               \r
+               //UPGRADE_NOTE: Final was removed from the declaration of 'image '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"\r
+               private BitMatrix image;\r
+               //UPGRADE_NOTE: Final was removed from the declaration of 'possibleCenters '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"\r
+               private System.Collections.ArrayList possibleCenters;\r
+               private bool hasSkipped;\r
+               //UPGRADE_NOTE: Final was removed from the declaration of 'crossCheckStateCount '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"\r
+               private int[] crossCheckStateCount;\r
+               //UPGRADE_NOTE: Final was removed from the declaration of 'resultPointCallback '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"\r
+               private ResultPointCallback resultPointCallback;\r
+               \r
+               /// <summary> <p>Creates a finder that will search the image for three finder patterns.</p>\r
+               /// \r
+               /// </summary>\r
+               /// <param name="image">image to search\r
+               /// </param>\r
+               public FinderPatternFinder(BitMatrix image):this(image, null)\r
+               {\r
+               }\r
+               \r
+               public FinderPatternFinder(BitMatrix image, ResultPointCallback resultPointCallback)\r
+               {\r
+                       this.image = image;\r
+                       this.possibleCenters = System.Collections.ArrayList.Synchronized(new System.Collections.ArrayList(10));\r
+                       this.crossCheckStateCount = new int[5];\r
+                       this.resultPointCallback = resultPointCallback;\r
+               }\r
+               \r
+               internal virtual FinderPatternInfo find(System.Collections.Hashtable hints)\r
+               {\r
+                       bool tryHarder = hints != null && hints.ContainsKey(DecodeHintType.TRY_HARDER);\r
+                       int maxI = image.Height;\r
+                       int maxJ = image.Width;\r
+                       // We are looking for black/white/black/white/black modules in\r
+                       // 1:1:3:1:1 ratio; this tracks the number of such modules seen so far\r
+                       \r
+                       // Let's assume that the maximum version QR Code we support takes up 1/4 the height of the\r
+                       // image, and then account for the center being 3 modules in size. This gives the smallest\r
+                       // number of pixels the center could be, so skip this often. When trying harder, look for all\r
+                       // QR versions regardless of how dense they are.\r
+                       int iSkip = (3 * maxI) / (4 * MAX_MODULES);\r
+                       if (iSkip < MIN_SKIP || tryHarder)\r
+                       {\r
+                               iSkip = MIN_SKIP;\r
+                       }\r
+                       \r
+                       bool done = false;\r
+                       int[] stateCount = new int[5];\r
+                       for (int i = iSkip - 1; i < maxI && !done; i += iSkip)\r
+                       {\r
+                               // Get a row of black/white values\r
+                               stateCount[0] = 0;\r
+                               stateCount[1] = 0;\r
+                               stateCount[2] = 0;\r
+                               stateCount[3] = 0;\r
+                               stateCount[4] = 0;\r
+                               int currentState = 0;\r
+                               for (int j = 0; j < maxJ; j++)\r
+                               {\r
+                                       if (image.get_Renamed(j, i))\r
+                                       {\r
+                                               // Black pixel\r
+                                               if ((currentState & 1) == 1)\r
+                                               {\r
+                                                       // Counting white pixels\r
+                                                       currentState++;\r
+                                               }\r
+                                               stateCount[currentState]++;\r
+                                       }\r
+                                       else\r
+                                       {\r
+                                               // White pixel\r
+                                               if ((currentState & 1) == 0)\r
+                                               {\r
+                                                       // Counting black pixels\r
+                                                       if (currentState == 4)\r
+                                                       {\r
+                                                               // A winner?\r
+                                                               if (foundPatternCross(stateCount))\r
+                                                               {\r
+                                                                       // Yes\r
+                                                                       bool confirmed = handlePossibleCenter(stateCount, i, j);\r
+                                                                       if (confirmed)\r
+                                                                       {\r
+                                                                               // Start examining every other line. Checking each line turned out to be too\r
+                                                                               // expensive and didn't improve performance.\r
+                                                                               iSkip = 2;\r
+                                                                               if (hasSkipped)\r
+                                                                               {\r
+                                                                                       done = haveMultiplyConfirmedCenters();\r
+                                                                               }\r
+                                                                               else\r
+                                                                               {\r
+                                                                                       int rowSkip = findRowSkip();\r
+                                                                                       if (rowSkip > stateCount[2])\r
+                                                                                       {\r
+                                                                                               // Skip rows between row of lower confirmed center\r
+                                                                                               // and top of presumed third confirmed center\r
+                                                                                               // but back up a bit to get a full chance of detecting\r
+                                                                                               // it, entire width of center of finder pattern\r
+                                                                                               \r
+                                                                                               // Skip by rowSkip, but back off by stateCount[2] (size of last center\r
+                                                                                               // of pattern we saw) to be conservative, and also back off by iSkip which\r
+                                                                                               // is about to be re-added\r
+                                                                                               i += rowSkip - stateCount[2] - iSkip;\r
+                                                                                               j = maxJ - 1;\r
+                                                                                       }\r
+                                                                               }\r
+                                                                       }\r
+                                                                       else\r
+                                                                       {\r
+                                                                               // Advance to next black pixel\r
+                                                                               do \r
+                                                                               {\r
+                                                                                       j++;\r
+                                                                               }\r
+                                                                               while (j < maxJ && !image.get_Renamed(j, i));\r
+                                                                               j--; // back up to that last white pixel\r
+                                                                       }\r
+                                                                       // Clear state to start looking again\r
+                                                                       currentState = 0;\r
+                                                                       stateCount[0] = 0;\r
+                                                                       stateCount[1] = 0;\r
+                                                                       stateCount[2] = 0;\r
+                                                                       stateCount[3] = 0;\r
+                                                                       stateCount[4] = 0;\r
+                                                               }\r
+                                                               else\r
+                                                               {\r
+                                                                       // No, shift counts back by two\r
+                                                                       stateCount[0] = stateCount[2];\r
+                                                                       stateCount[1] = stateCount[3];\r
+                                                                       stateCount[2] = stateCount[4];\r
+                                                                       stateCount[3] = 1;\r
+                                                                       stateCount[4] = 0;\r
+                                                                       currentState = 3;\r
+                                                               }\r
+                                                       }\r
+                                                       else\r
+                                                       {\r
+                                                               stateCount[++currentState]++;\r
+                                                       }\r
+                                               }\r
+                                               else\r
+                                               {\r
+                                                       // Counting white pixels\r
+                                                       stateCount[currentState]++;\r
+                                               }\r
+                                       }\r
+                               }\r
+                               if (foundPatternCross(stateCount))\r
+                               {\r
+                                       bool confirmed = handlePossibleCenter(stateCount, i, maxJ);\r
+                                       if (confirmed)\r
+                                       {\r
+                                               iSkip = stateCount[0];\r
+                                               if (hasSkipped)\r
+                                               {\r
+                                                       // Found a third one\r
+                                                       done = haveMultiplyConfirmedCenters();\r
+                                               }\r
+                                       }\r
+                               }\r
+                       }\r
+                       \r
+                       FinderPattern[] patternInfo = selectBestPatterns();\r
+                       ResultPoint.orderBestPatterns(patternInfo);\r
+                       \r
+                       return new FinderPatternInfo(patternInfo);\r
+               }\r
+               \r
+               /// <summary> Given a count of black/white/black/white/black pixels just seen and an end position,\r
+               /// figures the location of the center of this run.\r
+               /// </summary>\r
+               private static float centerFromEnd(int[] stateCount, int end)\r
+               {\r
+                       //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                       return (float) (end - stateCount[4] - stateCount[3]) - stateCount[2] / 2.0f;\r
+               }\r
+               \r
+               /// <param name="stateCount">count of black/white/black/white/black pixels just read\r
+               /// </param>\r
+               /// <returns> true iff the proportions of the counts is close enough to the 1/1/3/1/1 ratios\r
+               /// used by finder patterns to be considered a match\r
+               /// </returns>\r
+               protected internal static bool foundPatternCross(int[] stateCount)\r
+               {\r
+                       int totalModuleSize = 0;\r
+                       for (int i = 0; i < 5; i++)\r
+                       {\r
+                               int count = stateCount[i];\r
+                               if (count == 0)\r
+                               {\r
+                                       return false;\r
+                               }\r
+                               totalModuleSize += count;\r
+                       }\r
+                       if (totalModuleSize < 7)\r
+                       {\r
+                               return false;\r
+                       }\r
+                       int moduleSize = (totalModuleSize << INTEGER_MATH_SHIFT) / 7;\r
+                       int maxVariance = moduleSize / 2;\r
+                       // Allow less than 50% variance from 1-1-3-1-1 proportions\r
+                       return System.Math.Abs(moduleSize - (stateCount[0] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(moduleSize - (stateCount[1] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(3 * moduleSize - (stateCount[2] << INTEGER_MATH_SHIFT)) < 3 * maxVariance && System.Math.Abs(moduleSize - (stateCount[3] << INTEGER_MATH_SHIFT)) < maxVariance && System.Math.Abs(moduleSize - (stateCount[4] << INTEGER_MATH_SHIFT)) < maxVariance;\r
+               }\r
+               \r
+               /// <summary> <p>After a horizontal scan finds a potential finder pattern, this method\r
+               /// "cross-checks" by scanning down vertically through the center of the possible\r
+               /// finder pattern to see if the same proportion is detected.</p>\r
+               /// \r
+               /// </summary>\r
+               /// <param name="startI">row where a finder pattern was detected\r
+               /// </param>\r
+               /// <param name="centerJ">center of the section that appears to cross a finder pattern\r
+               /// </param>\r
+               /// <param name="maxCount">maximum reasonable number of modules that should be\r
+               /// observed in any reading state, based on the results of the horizontal scan\r
+               /// </param>\r
+               /// <returns> vertical center of finder pattern, or {@link Float#NaN} if not found\r
+               /// </returns>\r
+               private float crossCheckVertical(int startI, int centerJ, int maxCount, int originalStateCountTotal)\r
+               {\r
+                       BitMatrix image = this.image;\r
+                       \r
+                       int maxI = image.Height;\r
+                       int[] stateCount = CrossCheckStateCount;\r
+                       \r
+                       // Start counting up from center\r
+                       int i = startI;\r
+                       while (i >= 0 && image.get_Renamed(centerJ, i))\r
+                       {\r
+                               stateCount[2]++;\r
+                               i--;\r
+                       }\r
+                       if (i < 0)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (i >= 0 && !image.get_Renamed(centerJ, i) && stateCount[1] <= maxCount)\r
+                       {\r
+                               stateCount[1]++;\r
+                               i--;\r
+                       }\r
+                       // If already too many modules in this state or ran off the edge:\r
+                       if (i < 0 || stateCount[1] > maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (i >= 0 && image.get_Renamed(centerJ, i) && stateCount[0] <= maxCount)\r
+                       {\r
+                               stateCount[0]++;\r
+                               i--;\r
+                       }\r
+                       if (stateCount[0] > maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       // Now also count down from center\r
+                       i = startI + 1;\r
+                       while (i < maxI && image.get_Renamed(centerJ, i))\r
+                       {\r
+                               stateCount[2]++;\r
+                               i++;\r
+                       }\r
+                       if (i == maxI)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (i < maxI && !image.get_Renamed(centerJ, i) && stateCount[3] < maxCount)\r
+                       {\r
+                               stateCount[3]++;\r
+                               i++;\r
+                       }\r
+                       if (i == maxI || stateCount[3] >= maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (i < maxI && image.get_Renamed(centerJ, i) && stateCount[4] < maxCount)\r
+                       {\r
+                               stateCount[4]++;\r
+                               i++;\r
+                       }\r
+                       if (stateCount[4] >= maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       // If we found a finder-pattern-like section, but its size is more than 40% different than\r
+                       // the original, assume it's a false positive\r
+                       int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];\r
+                       if (5 * System.Math.Abs(stateCountTotal - originalStateCountTotal) >= 2 * originalStateCountTotal)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       return foundPatternCross(stateCount)?centerFromEnd(stateCount, i):System.Single.NaN;\r
+               }\r
+               \r
+               /// <summary> <p>Like {@link #crossCheckVertical(int, int, int, int)}, and in fact is basically identical,\r
+               /// except it reads horizontally instead of vertically. This is used to cross-cross\r
+               /// check a vertical cross check and locate the real center of the alignment pattern.</p>\r
+               /// </summary>\r
+               private float crossCheckHorizontal(int startJ, int centerI, int maxCount, int originalStateCountTotal)\r
+               {\r
+                       BitMatrix image = this.image;\r
+                       \r
+                       int maxJ = image.Width;\r
+                       int[] stateCount = CrossCheckStateCount;\r
+                       \r
+                       int j = startJ;\r
+                       while (j >= 0 && image.get_Renamed(j, centerI))\r
+                       {\r
+                               stateCount[2]++;\r
+                               j--;\r
+                       }\r
+                       if (j < 0)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (j >= 0 && !image.get_Renamed(j, centerI) && stateCount[1] <= maxCount)\r
+                       {\r
+                               stateCount[1]++;\r
+                               j--;\r
+                       }\r
+                       if (j < 0 || stateCount[1] > maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (j >= 0 && image.get_Renamed(j, centerI) && stateCount[0] <= maxCount)\r
+                       {\r
+                               stateCount[0]++;\r
+                               j--;\r
+                       }\r
+                       if (stateCount[0] > maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       j = startJ + 1;\r
+                       while (j < maxJ && image.get_Renamed(j, centerI))\r
+                       {\r
+                               stateCount[2]++;\r
+                               j++;\r
+                       }\r
+                       if (j == maxJ)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (j < maxJ && !image.get_Renamed(j, centerI) && stateCount[3] < maxCount)\r
+                       {\r
+                               stateCount[3]++;\r
+                               j++;\r
+                       }\r
+                       if (j == maxJ || stateCount[3] >= maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       while (j < maxJ && image.get_Renamed(j, centerI) && stateCount[4] < maxCount)\r
+                       {\r
+                               stateCount[4]++;\r
+                               j++;\r
+                       }\r
+                       if (stateCount[4] >= maxCount)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       // If we found a finder-pattern-like section, but its size is significantly different than\r
+                       // the original, assume it's a false positive\r
+                       int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];\r
+                       if (5 * System.Math.Abs(stateCountTotal - originalStateCountTotal) >= originalStateCountTotal)\r
+                       {\r
+                               return System.Single.NaN;\r
+                       }\r
+                       \r
+                       return foundPatternCross(stateCount)?centerFromEnd(stateCount, j):System.Single.NaN;\r
+               }\r
+               \r
+               /// <summary> <p>This is called when a horizontal scan finds a possible alignment pattern. It will\r
+               /// cross check with a vertical scan, and if successful, will, ah, cross-cross-check\r
+               /// with another horizontal scan. This is needed primarily to locate the real horizontal\r
+               /// center of the pattern in cases of extreme skew.</p>\r
+               /// \r
+               /// <p>If that succeeds the finder pattern location is added to a list that tracks\r
+               /// the number of times each location has been nearly-matched as a finder pattern.\r
+               /// Each additional find is more evidence that the location is in fact a finder\r
+               /// pattern center\r
+               /// \r
+               /// </summary>\r
+               /// <param name="stateCount">reading state module counts from horizontal scan\r
+               /// </param>\r
+               /// <param name="i">row where finder pattern may be found\r
+               /// </param>\r
+               /// <param name="j">end of possible finder pattern in row\r
+               /// </param>\r
+               /// <returns> true if a finder pattern candidate was found this time\r
+               /// </returns>\r
+               protected internal virtual bool handlePossibleCenter(int[] stateCount, int i, int j)\r
+               {\r
+                       int stateCountTotal = stateCount[0] + stateCount[1] + stateCount[2] + stateCount[3] + stateCount[4];\r
+                       float centerJ = centerFromEnd(stateCount, j);\r
+                       //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                       float centerI = crossCheckVertical(i, (int) centerJ, stateCount[2], stateCountTotal);\r
+                       if (!System.Single.IsNaN(centerI))\r
+                       {\r
+                               // Re-cross check\r
+                               //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                               centerJ = crossCheckHorizontal((int) centerJ, (int) centerI, stateCount[2], stateCountTotal);\r
+                               if (!System.Single.IsNaN(centerJ))\r
+                               {\r
+                                       //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                                       float estimatedModuleSize = (float) stateCountTotal / 7.0f;\r
+                                       bool found = false;\r
+                                       int max = possibleCenters.Count;\r
+                                       for (int index = 0; index < max; index++)\r
+                                       {\r
+                                               FinderPattern center = (FinderPattern) possibleCenters[index];\r
+                                               // Look for about the same center and module size:\r
+                                               if (center.aboutEquals(estimatedModuleSize, centerI, centerJ))\r
+                                               {\r
+                                                       center.incrementCount();\r
+                                                       found = true;\r
+                                                       break;\r
+                                               }\r
+                                       }\r
+                                       if (!found)\r
+                                       {\r
+                                               ResultPoint point = new FinderPattern(centerJ, centerI, estimatedModuleSize);\r
+                                               possibleCenters.Add(point);\r
+                                               if (resultPointCallback != null)\r
+                                               {\r
+                                                       resultPointCallback.foundPossibleResultPoint(point);\r
+                                               }\r
+                                       }\r
+                                       return true;\r
+                               }\r
+                       }\r
+                       return false;\r
+               }\r
+               \r
+               /// <returns> number of rows we could safely skip during scanning, based on the first\r
+               /// two finder patterns that have been located. In some cases their position will\r
+               /// allow us to infer that the third pattern must lie below a certain point farther\r
+               /// down in the image.\r
+               /// </returns>\r
+               private int findRowSkip()\r
+               {\r
+                       int max = possibleCenters.Count;\r
+                       if (max <= 1)\r
+                       {\r
+                               return 0;\r
+                       }\r
+                       FinderPattern firstConfirmedCenter = null;\r
+                       for (int i = 0; i < max; i++)\r
+                       {\r
+                               FinderPattern center = (FinderPattern) possibleCenters[i];\r
+                               if (center.Count >= CENTER_QUORUM)\r
+                               {\r
+                                       if (firstConfirmedCenter == null)\r
+                                       {\r
+                                               firstConfirmedCenter = center;\r
+                                       }\r
+                                       else\r
+                                       {\r
+                                               // We have two confirmed centers\r
+                                               // How far down can we skip before resuming looking for the next\r
+                                               // pattern? In the worst case, only the difference between the\r
+                                               // difference in the x / y coordinates of the two centers.\r
+                                               // This is the case where you find top left last.\r
+                                               hasSkipped = true;\r
+                                               //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                                               return (int) (System.Math.Abs(firstConfirmedCenter.X - center.X) - System.Math.Abs(firstConfirmedCenter.Y - center.Y)) / 2;\r
+                                       }\r
+                               }\r
+                       }\r
+                       return 0;\r
+               }\r
+               \r
+               /// <returns> true iff we have found at least 3 finder patterns that have been detected\r
+               /// at least {@link #CENTER_QUORUM} times each, and, the estimated module size of the\r
+               /// candidates is "pretty similar"\r
+               /// </returns>\r
+               private bool haveMultiplyConfirmedCenters()\r
+               {\r
+                       int confirmedCount = 0;\r
+                       float totalModuleSize = 0.0f;\r
+                       int max = possibleCenters.Count;\r
+                       for (int i = 0; i < max; i++)\r
+                       {\r
+                               FinderPattern pattern = (FinderPattern) possibleCenters[i];\r
+                               if (pattern.Count >= CENTER_QUORUM)\r
+                               {\r
+                                       confirmedCount++;\r
+                                       totalModuleSize += pattern.EstimatedModuleSize;\r
+                               }\r
+                       }\r
+                       if (confirmedCount < 3)\r
+                       {\r
+                               return false;\r
+                       }\r
+                       // OK, we have at least 3 confirmed centers, but, it's possible that one is a "false positive"\r
+                       // and that we need to keep looking. We detect this by asking if the estimated module sizes\r
+                       // vary too much. We arbitrarily say that when the total deviation from average exceeds\r
+                       // 5% of the total module size estimates, it's too much.\r
+                       //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                       float average = totalModuleSize / (float) max;\r
+                       float totalDeviation = 0.0f;\r
+                       for (int i = 0; i < max; i++)\r
+                       {\r
+                               FinderPattern pattern = (FinderPattern) possibleCenters[i];\r
+                               totalDeviation += System.Math.Abs(pattern.EstimatedModuleSize - average);\r
+                       }\r
+                       return totalDeviation <= 0.05f * totalModuleSize;\r
+               }\r
+               \r
+               /// <returns> the 3 best {@link FinderPattern}s from our list of candidates. The "best" are\r
+               /// those that have been detected at least {@link #CENTER_QUORUM} times, and whose module\r
+               /// size differs from the average among those patterns the least\r
+               /// </returns>\r
+               /// <throws>  ReaderException if 3 such finder patterns do not exist </throws>\r
+               private FinderPattern[] selectBestPatterns()\r
+               {\r
+                       \r
+                       int startSize = possibleCenters.Count;\r
+                       if (startSize < 3)\r
+                       {\r
+                               // Couldn't find enough finder patterns\r
+                               throw ReaderException.Instance;\r
+                       }\r
+                       \r
+                       // Filter outlier possibilities whose module size is too different\r
+                       if (startSize > 3)\r
+                       {\r
+                               // But we can only afford to do so if we have at least 4 possibilities to choose from\r
+                               float totalModuleSize = 0.0f;\r
+                               for (int i = 0; i < startSize; i++)\r
+                               {\r
+                                       totalModuleSize += ((FinderPattern) possibleCenters[i]).EstimatedModuleSize;\r
+                               }\r
+                               //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"\r
+                               float average = totalModuleSize / (float) startSize;\r
+                               for (int i = 0; i < possibleCenters.Count && possibleCenters.Count > 3; i++)\r
+                               {\r
+                                       FinderPattern pattern = (FinderPattern) possibleCenters[i];\r
+                                       if (System.Math.Abs(pattern.EstimatedModuleSize - average) > 0.2f * average)\r
+                                       {\r
+                                               possibleCenters.RemoveAt(i);\r
+                                               i--;\r
+                                       }\r
+                               }\r
+                       }\r
+                       \r
+                       if (possibleCenters.Count > 3)\r
+                       {\r
+                               // Throw away all but those first size candidate points we found.\r
+                               Collections.insertionSort(possibleCenters, new CenterComparator());\r
+                               SupportClass.SetCapacity(possibleCenters, 3);\r
+                       }\r
+                       \r
+                       return new FinderPattern[]{(FinderPattern) possibleCenters[0], (FinderPattern) possibleCenters[1], (FinderPattern) possibleCenters[2]};\r
+               }\r
+               \r
+               /// <summary> <p>Orders by {@link FinderPattern#getCount()}, descending.</p></summary>\r
+               private class CenterComparator : Comparator\r
+               {\r
+                       public virtual int compare(System.Object center1, System.Object center2)\r
+                       {\r
+                               return ((FinderPattern) center2).Count - ((FinderPattern) center1).Count;\r
+                       }\r
+               }\r
+       }\r
+}
\ No newline at end of file