******************************************************************************/
/*
- * Copyright (C) 2000 - 2005, R. Byron Moore
+ * Copyright (C) 2000 - 2006, R. Byron Moore
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
union acpi_operand_object *second_desc;
union acpi_operand_object *next_desc;
- ACPI_FUNCTION_TRACE_PTR("ut_delete_internal_obj", object);
+ ACPI_FUNCTION_TRACE_PTR(ut_delete_internal_obj, object);
if (!object) {
return_VOID;
/* Free the actual string buffer */
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
/* But only if it is NOT a pointer into an ACPI table */
obj_pointer = object->string.pointer;
/* Free the actual buffer */
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
+
/* But only if it is NOT a pointer into an ACPI table */
obj_pointer = object->buffer.pointer;
*/
handler_desc = object->region.handler;
if (handler_desc) {
- if (handler_desc->address_space.
- hflags &
+ if (handler_desc->address_space.handler_flags &
ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) {
- obj_pointer =
- second_desc->extra.region_context;
+
+ /* Deactivate region and free region context */
+
+ if (handler_desc->address_space.setup) {
+ (void)handler_desc->
+ address_space.setup(object,
+ ACPI_REGION_DEACTIVATE,
+ handler_desc->
+ address_space.
+ context,
+ &second_desc->
+ extra.
+ region_context);
+ }
}
acpi_ut_remove_reference(handler_desc);
if (obj_pointer) {
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
"Deleting Object Subptr %p\n", obj_pointer));
- ACPI_MEM_FREE(obj_pointer);
+ ACPI_FREE(obj_pointer);
}
/* Now the object can be safely deleted */
{
union acpi_operand_object **internal_obj;
- ACPI_FUNCTION_TRACE("ut_delete_internal_object_list");
+ ACPI_FUNCTION_TRACE(ut_delete_internal_object_list);
/* Walk the null-terminated internal list */
/* Free the combined parameter pointer list and object array */
- ACPI_MEM_FREE(obj_list);
+ ACPI_FREE(obj_list);
return_VOID;
}
u16 count;
u16 new_count;
- ACPI_FUNCTION_NAME("ut_update_ref_count");
+ ACPI_FUNCTION_NAME(ut_update_ref_count);
if (!object) {
return;
new_count = count;
/*
- * Perform the reference count action
- * (increment, decrement, or force delete)
+ * Perform the reference count action (increment, decrement, force delete)
*/
switch (action) {
-
case REF_INCREMENT:
new_count++;
if (new_count == 0) {
acpi_ut_delete_internal_obj(object);
}
-
break;
case REF_FORCE_DELETE:
default:
- ACPI_DEBUG_PRINT((ACPI_DB_ERROR, "Unknown action (%X)\n",
- action));
+ ACPI_ERROR((AE_INFO, "Unknown action (%X)", action));
break;
}
* (A deleted object will have a huge reference count)
*/
if (count > ACPI_MAX_REFERENCE_COUNT) {
-
- ACPI_DEBUG_PRINT((ACPI_DB_WARN,
- "**** Warning **** Large Reference Count (%X) in object %p\n\n",
- count, object));
+ ACPI_WARNING((AE_INFO,
+ "Large Reference Count (%X) in object %p", count,
+ object));
}
-
- return;
}
/*******************************************************************************
******************************************************************************/
acpi_status
-acpi_ut_update_object_reference(union acpi_operand_object * object, u16 action)
+acpi_ut_update_object_reference(union acpi_operand_object *object, u16 action)
{
acpi_status status = AE_OK;
union acpi_generic_state *state_list = NULL;
union acpi_generic_state *state;
acpi_native_uint i;
- ACPI_FUNCTION_TRACE_PTR("ut_update_object_reference", object);
+ ACPI_FUNCTION_TRACE_PTR(ut_update_object_reference, object);
while (object) {
+
/* Make sure that this isn't a namespace handle */
if (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED) {
case ACPI_TYPE_REGION:
default:
- break; /* No subobjects */
+ break; /* No subobjects for all other types */
}
/*
- * Now we can update the count in the main object. This can only
+ * Now we can update the count in the main object. This can only
* happen after we update the sub-objects in case this causes the
* main object to be deleted.
*/
error_exit:
- ACPI_REPORT_ERROR(("Could not update object reference count, %s\n",
- acpi_format_exception(status)));
+ ACPI_EXCEPTION((AE_INFO, status,
+ "Could not update object reference count"));
return_ACPI_STATUS(status);
}
void acpi_ut_add_reference(union acpi_operand_object *object)
{
- ACPI_FUNCTION_TRACE_PTR("ut_add_reference", object);
+ ACPI_FUNCTION_TRACE_PTR(ut_add_reference, object);
/* Ensure that we have a valid object */
void acpi_ut_remove_reference(union acpi_operand_object *object)
{
- ACPI_FUNCTION_TRACE_PTR("ut_remove_reference", object);
+ ACPI_FUNCTION_TRACE_PTR(ut_remove_reference, object);
/*
- * Allow a NULL pointer to be passed in, just ignore it. This saves
- * each caller from having to check. Also, ignore NS nodes.
+ * Allow a NULL pointer to be passed in, just ignore it. This saves
+ * each caller from having to check. Also, ignore NS nodes.
*
*/
if (!object ||
/*
* Decrement the reference count, and only actually delete the object
- * if the reference count becomes 0. (Must also decrement the ref count
+ * if the reference count becomes 0. (Must also decrement the ref count
* of all subobjects!)
*/
(void)acpi_ut_update_object_reference(object, REF_DECREMENT);