Merge rsync://rsync.kernel.org/pub/scm/linux/kernel/git/torvalds/linux-2.6
[powerpc.git] / drivers / input / gameport / gameport.c
index 3f47ae5..a00fe47 100644 (file)
@@ -23,6 +23,7 @@
 #include <linux/kthread.h>
 #include <linux/sched.h>       /* HZ */
 #include <linux/mutex.h>
+#include <linux/freezer.h>
 
 /*#include <asm/io.h>*/
 
@@ -191,6 +192,8 @@ static void gameport_run_poll_handler(unsigned long d)
 
 static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
 {
+       int error;
+
        down_write(&gameport_bus.subsys.rwsem);
 
        gameport->dev.driver = &drv->driver;
@@ -198,8 +201,20 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv
                gameport->dev.driver = NULL;
                goto out;
        }
-       device_bind_driver(&gameport->dev);
-out:
+
+       error = device_bind_driver(&gameport->dev);
+       if (error) {
+               printk(KERN_WARNING
+                       "gameport: device_bind_driver() failed "
+                       "for %s (%s) and %s, error: %d\n",
+                       gameport->phys, gameport->name,
+                       drv->description, error);
+               drv->disconnect(gameport);
+               gameport->dev.driver = NULL;
+               goto out;
+       }
+
+ out:
        up_write(&gameport_bus.subsys.rwsem);
 }
 
@@ -716,12 +731,6 @@ static int gameport_driver_remove(struct device *dev)
        return 0;
 }
 
-static struct bus_type gameport_bus = {
-       .name   = "gameport",
-       .probe  = gameport_driver_probe,
-       .remove = gameport_driver_remove,
-};
-
 static void gameport_add_driver(struct gameport_driver *drv)
 {
        int error;
@@ -767,6 +776,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
        return !gameport_drv->ignore;
 }
 
+static struct bus_type gameport_bus = {
+       .name           = "gameport",
+       .dev_attrs      = gameport_device_attrs,
+       .drv_attrs      = gameport_driver_attrs,
+       .match          = gameport_bus_match,
+       .probe          = gameport_driver_probe,
+       .remove         = gameport_driver_remove,
+};
+
 static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
 {
        mutex_lock(&gameport->drv_mutex);
@@ -776,7 +794,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
 {
-
        if (gameport->open) {
                if (gameport->open(gameport, mode)) {
                        return -1;
@@ -804,9 +821,6 @@ static int __init gameport_init(void)
 {
        int error;
 
-       gameport_bus.dev_attrs = gameport_device_attrs;
-       gameport_bus.drv_attrs = gameport_driver_attrs;
-       gameport_bus.match = gameport_bus_match;
        error = bus_register(&gameport_bus);
        if (error) {
                printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);