Merge branch 'devel' of master.kernel.org:/home/rmk/linux-2.6-arm
[powerpc.git] / drivers / input / joystick / sidewinder.c
index 78dd163..e58b22c 100644 (file)
@@ -541,7 +541,7 @@ static void sw_print_packet(char *name, int length, unsigned char *buf, char bit
  * Unfortunately I don't know how to do this for the other SW types.
  */
 
-static void sw_3dp_id(unsigned char *buf, char *comment)
+static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
 {
        int i;
        char pnp[8], rev[9];
@@ -554,7 +554,7 @@ static void sw_3dp_id(unsigned char *buf, char *comment)
 
        pnp[7] = rev[8] = 0;
 
-       sprintf(comment, " [PnP %d.%02d id %s rev %s]",
+       snprintf(comment, size, " [PnP %d.%02d id %s rev %s]",
                (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |               /* Two 6-bit values */
                        sw_get_bits(buf, 16, 6, 1)) / 100,
                (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
@@ -589,7 +589,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
        struct sw *sw;
        struct input_dev *input_dev;
        int i, j, k, l;
-       int err;
+       int err = 0;
        unsigned char *buf = NULL;      /* [SW_LENGTH] */
        unsigned char *idbuf = NULL;    /* [SW_LENGTH] */
        unsigned char m = 1;
@@ -695,7 +695,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
                                                sw->type = SW_ID_FFP;
                                                sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
                                        } else
-                                       sw->type = SW_ID_PP;
+                                               sw->type = SW_ID_PP;
                                        break;
                                case 66:
                                        sw->bits = 3;
@@ -703,7 +703,8 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
                                        sw->length = 22;
                                case 64:
                                        sw->type = SW_ID_3DP;
-                                       if (j == 160) sw_3dp_id(idbuf, comment);
+                                       if (j == 160)
+                                               sw_3dp_id(idbuf, comment, sizeof(comment));
                                        break;
                        }
                }
@@ -733,10 +734,12 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
        for (i = 0; i < sw->number; i++) {
                int bits, code;
 
-               sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]);
-               sprintf(sw->phys[i], "%s/input%d", gameport->phys, i);
+               snprintf(sw->name, sizeof(sw->name),
+                        "Microsoft SideWinder %s", sw_name[sw->type]);
+               snprintf(sw->phys[i], sizeof(sw->phys[i]),
+                        "%s/input%d", gameport->phys, i);
 
-               input_dev = input_allocate_device();
+               sw->dev[i] = input_dev = input_allocate_device();
                if (!input_dev) {
                        err = -ENOMEM;
                        goto fail3;
@@ -771,19 +774,23 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
 
                dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);
 
-               input_register_device(sw->dev[i]);
+               err = input_register_device(sw->dev[i]);
+               if (err)
+                       goto fail4;
        }
 
-       return 0;
+ out:  kfree(buf);
+       kfree(idbuf);
+
+       return err;
 
- fail3: while (--i >= 0)
+ fail4:        input_free_device(sw->dev[i]);
+ fail3:        while (--i >= 0)
                input_unregister_device(sw->dev[i]);
  fail2:        gameport_close(gameport);
  fail1:        gameport_set_drvdata(gameport, NULL);
        kfree(sw);
-       kfree(buf);
-       kfree(idbuf);
-       return err;
+       goto out;
 }
 
 static void sw_disconnect(struct gameport *gameport)
@@ -801,6 +808,7 @@ static void sw_disconnect(struct gameport *gameport)
 static struct gameport_driver sw_drv = {
        .driver         = {
                .name   = "sidewinder",
+               .owner  = THIS_MODULE,
        },
        .description    = DRIVER_DESC,
        .connect        = sw_connect,