#include "scsi_priv.h"
#include "scsi_logging.h"
+static void scsi_done(struct scsi_cmnd *cmd);
+static int scsi_retry_command(struct scsi_cmnd *cmd);
/*
* Definitions and constants.
* that the device is no longer present */
cmd->result = DID_NO_CONNECT << 16;
atomic_inc(&cmd->device->iorequest_cnt);
- scsi_done(cmd);
+ __scsi_done(cmd);
/* return 0 (because the command has been processed) */
goto out;
}
}
spin_unlock_irqrestore(host->host_lock, flags);
if (rtn) {
- atomic_inc(&cmd->device->iodone_cnt);
- scsi_queue_insert(cmd,
- (rtn == SCSI_MLQUEUE_DEVICE_BUSY) ?
- rtn : SCSI_MLQUEUE_HOST_BUSY);
+ if (scsi_delete_timer(cmd)) {
+ atomic_inc(&cmd->device->iodone_cnt);
+ scsi_queue_insert(cmd,
+ (rtn == SCSI_MLQUEUE_DEVICE_BUSY) ?
+ rtn : SCSI_MLQUEUE_HOST_BUSY);
+ }
SCSI_LOG_MLQUEUE(3,
printk("queuecommand : request rejected\n"));
}
*
* This function is interrupt context safe.
*/
-void scsi_done(struct scsi_cmnd *cmd)
+static void scsi_done(struct scsi_cmnd *cmd)
{
/*
* We don't have to worry about this one timing out any more.
* level drivers should not become re-entrant as a result of
* this.
*/
-int scsi_retry_command(struct scsi_cmnd *cmd)
+static int scsi_retry_command(struct scsi_cmnd *cmd)
{
/*
* Restore the SCSI command state.