{
c3context_project(c);
- c3geometry_array_p array = &c3context_view_get(c)->projected;
+ c3context_view_p v = c3context_view_get(c);
+
+ C3_DRIVER(c, context_view_draw, v);
+
+ c3geometry_array_p array = &v->projected;
for (int gi = 0; gi < array->count; gi++) {
c3geometry_p g = array->e[gi];
c3geometry_draw(g);