libc3: Deleted
[simavr] / examples / shared / libc3 / src / c3texture.c
diff --git a/examples/shared/libc3/src/c3texture.c b/examples/shared/libc3/src/c3texture.c
deleted file mode 100644 (file)
index e9e576d..0000000
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
-       c3texture.c
-
-       Copyright 2008-2012 Michel Pollet <buserror@gmail.com>
-
-       This file is part of libc3.
-
-       libc3 is free software: you can redistribute it and/or modify
-       it under the terms of the GNU General Public License as published by
-       the Free Software Foundation, either version 3 of the License, or
-       (at your option) any later version.
-
-       libc3 is distributed in the hope that it will be useful,
-       but WITHOUT ANY WARRANTY; without even the implied warranty of
-       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-       GNU General Public License for more details.
-
-       You should have received a copy of the GNU General Public License
-       along with libc3.  If not, see <http://www.gnu.org/licenses/>.
- */
-
-
-#include <stdio.h>
-#include "c3texture.h"
-#include "c3driver_geometry.h"
-
-void
-_c3texture_dispose(
-               c3geometry_p g,
-               const c3driver_geometry_t * d)
-{
-//     c3texture_p t = (c3texture_p)g;
-       C3_DRIVER_INHERITED(g, d, dispose);
-}
-
-void
-_c3texture_project(
-               c3geometry_p g,
-               const c3driver_geometry_t * d,
-               c3mat4p m)
-{
-       c3texture_p t = (c3texture_p)g;
-       c3pixels_p p = t->geometry.mat.texture;
-       if (!p) {
-               C3_DRIVER_INHERITED(g, d, project, m);
-               return;
-       }
-       c3vec2 qs = c3vec2f(
-                       t->size.x > 0 ? t->size.x : p->w,
-                       t->size.y > 0 ? t->size.y : p->h);
-       c3vec3 v[4] = {
-                       c3vec3f(0, 0, 0), c3vec3f(qs.x, 0, 0),
-                       c3vec3f(qs.x, qs.y, 0), c3vec3f(0, qs.y, 0)
-       };
-       c3vertex_array_clear(&g->vertice);
-       c3vertex_array_realloc(&g->vertice, 4);
-       c3vertex_array_insert(&g->vertice, 0, v, 4);
-
-       c3f tw = p->normalize ? 1.0 : p->w,
-               th = p->normalize ? 1.0 : p->h;
-       c3vec2 ti[4] = {
-                       c3vec2f(0, th), c3vec2f(tw, th),
-                       c3vec2f(tw, 0), c3vec2f(0, 0)
-       };
-       if (p->trace)
-               printf("%s size %.0fx%.0f tex %.0fx%.0f\n", __func__, qs.x, qs.y, tw, th);
-       c3tex_array_clear(&t->geometry.textures);
-       c3tex_array_realloc(&t->geometry.textures, 4);
-       c3tex_array_insert(&t->geometry.textures, 0, ti, 4);
-
-       C3_DRIVER_INHERITED(g, d, project, m);
-}
-
-const c3driver_geometry_t c3texture_driver = {
-               .dispose = _c3texture_dispose,
-               .project = _c3texture_project,
-};
-extern const c3driver_geometry_t c3geometry_driver;
-
-c3texture_p
-c3texture_new(
-               struct c3object_t * o /* = NULL */)
-{
-       c3texture_p res = malloc(sizeof(*res));
-       return c3texture_init(res, o);
-}
-
-c3texture_p
-c3texture_init(
-               c3texture_p t,
-               struct c3object_t * o /* = NULL */)
-{
-       memset(t, 0, sizeof(*t));
-       c3geometry_init(&t->geometry,
-                       c3geometry_type(C3_TEXTURE_TYPE, 0 /* GL_TRIANGLE_FAN */),
-                       o);
-       static const c3driver_geometry_t * list[] = {
-                       &c3texture_driver, &c3geometry_driver, NULL,
-       };
-       t->geometry.driver = list;
-
-       return t;
-}
-
-void
-c3texture_resize(
-               c3texture_p t,
-               c3vec2 size )
-{
-       t->size = size;
-       t->geometry.dirty = 1;
-       c3geometry_set_dirty(&t->geometry, 1);
-}