if ((u64)tv.tv_sec >= (u64)MAX_INT64_SECONDS)
timeout = -1; /* infinite */
else {
- timeout = ROUND_UP(tv.tv_sec, 1000000/HZ);
+ timeout = ROUND_UP(tv.tv_usec, 1000000/HZ);
timeout += tv.tv_sec * HZ;
}
}
/* We assume that ts.tv_sec is always lower than
the number of seconds that can be expressed in
an s64. Otherwise the compiler bitches at us */
- timeout = ROUND_UP(ts.tv_sec, 1000000000/HZ);
+ timeout = ROUND_UP(ts.tv_nsec, 1000000000/HZ);
timeout += ts.tv_sec * HZ;
}