#include <linux/string.h>
#include <linux/module.h>
#include <linux/stat.h>
+#include <linux/slab.h>
/**
* populate_dir - populate directory with attributes.
* @kobj: kobject in question, with which to build the path
* @gfp_mask: the allocation type used to allocate the path
*/
-char *kobject_get_path(struct kobject *kobj, int gfp_mask)
+char *kobject_get_path(struct kobject *kobj, gfp_t gfp_mask)
{
char *path;
int len;
kobject_name(kobj),error);
dump_stack();
} else
- kobject_hotplug(kobj, KOBJ_ADD);
+ kobject_uevent(kobj, KOBJ_ADD);
} else
error = -EINVAL;
return error;
/**
* kobject_set_name - Set the name of an object
* @kobj: object.
- * @name: name.
+ * @fmt: format string used to build the name
*
* If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated
* string that @kobj->k_name points to. Otherwise, use the static
* @kobj->name array.
*/
-
int kobject_set_name(struct kobject * kobj, const char * fmt, ...)
{
int error = 0;
* @new_name: object's new name
*/
-int kobject_rename(struct kobject * kobj, char *new_name)
+int kobject_rename(struct kobject * kobj, const char *new_name)
{
int error = 0;
void kobject_unregister(struct kobject * kobj)
{
pr_debug("kobject %s: unregistering\n",kobject_name(kobj));
- kobject_hotplug(kobj, KOBJ_REMOVE);
+ kobject_uevent(kobj, KOBJ_REMOVE);
kobject_del(kobj);
kobject_put(kobj);
}