#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <strings.h>
#include "sim_interrupts.h"
#include "sim_core.h"
void avr_register_vector(avr_t *avr, avr_int_vector_t * vector)
{
- if (vector->vector)
+ if (vector->vector) {
+ vector->irq.irq = vector->vector;
avr->vector[vector->vector] = vector;
+ if (vector->trace)
+ printf("%s register vector %d (enabled %04x:%d)\n", __FUNCTION__, vector->vector, vector->enable.reg, vector->enable.bit);
+
+ if (!vector->enable.reg)
+ printf("avr_register_vector: No 'enable' bit on vector %d !\n", vector->vector);
+ }
}
int avr_has_pending_interrupts(avr_t * avr)
return avr->pending[vector->vector >> 5] & (1 << (vector->vector & 0x1f));
}
+int avr_is_interrupt_enabled(avr_t * avr, avr_int_vector_t * vector)
+{
+ return avr_regbit_get(avr, vector->enable);
+}
+
int avr_raise_interrupt(avr_t * avr, avr_int_vector_t * vector)
{
if (!vector || !vector->vector)
return 0;
-// printf("%s raising %d\n", __FUNCTION__, vector->vector);
- // always mark the 'raised' flag to one, even if the interuot is disabled
+ if (vector->trace)
+ printf("%s raising %d (enabled %d)\n", __FUNCTION__, vector->vector, avr_regbit_get(avr, vector->enable));
+ // always mark the 'raised' flag to one, even if the interrupt is disabled
// this allow "pooling" for the "raised" flag, like for non-interrupt
// driven UART and so so. These flags are often "write one to clear"
if (vector->raised.reg)
avr_regbit_set(avr, vector->raised);
- if (vector->enable.reg) {
- if (!avr_regbit_get(avr, vector->enable))
- return 0;
- }
- if (!avr_is_interrupt_pending(avr, vector)) {
- if (!avr->pending_wait)
- avr->pending_wait = 2; // latency on interrupts ??
- avr->pending[vector->vector >> 5] |= (1 << (vector->vector & 0x1f));
+ // Mark the interrupt as pending
+ avr->pending[vector->vector >> 5] |= (1 << (vector->vector & 0x1f));
+ avr_raise_irq(&vector->irq, 1);
+
+ // If the interrupt is enabled, attempt to wake the core
+ if (avr_regbit_get(avr, vector->enable)) {
+ if (!avr->pending_wait)
+ avr->pending_wait = 1; // latency on interrupts ??
if (avr->state != cpu_Running) {
- // printf("Waking CPU due to interrupt\n");
+ if (vector->trace)
+ printf("Waking CPU due to interrupt\n");
avr->state = cpu_Running; // in case we were sleeping
}
}
avr->pending[v >> 5] &= ~(1 << (v & 0x1f));
if (!vector)
return;
-// printf("%s cleared %d\n", __FUNCTION__, vector->vector);
+ if (vector->trace)
+ printf("%s cleared %d\n", __FUNCTION__, vector->vector);
+ avr_raise_irq(&vector->irq, 0);
if (vector->raised.reg)
avr_regbit_clear(avr, vector->raised);
}
+int avr_clear_interupt_if(avr_t * avr, avr_int_vector_t * vector, uint8_t old)
+{
+ if (avr_regbit_get(avr, vector->raised)) {
+ avr_clear_interrupt(avr, vector->vector);
+ avr_regbit_clear(avr, vector->raised);
+ return 1;
+ }
+ avr_regbit_setto(avr, vector->raised, old);
+ return 0;
+}
+
+avr_irq_t * avr_get_interupt_irq(avr_t * avr, uint8_t v)
+{
+ avr_int_vector_t * vector = avr->vector[v];
+ return vector ? &vector->irq : NULL;
+}
+
/*
- * check wether interrupts are pending. I so, check if the interrupt "latency" is reached,
+ * check whether interrupts are pending. If so, check if the interrupt "latency" is reached,
* and if so triggers the handlers and jump to the vector.
*/
void avr_service_interrupts(avr_t * avr)
avr->pending_wait--;
if (avr->pending_wait == 0) {
int done = 0;
- for (int bi = 0; bi < 2 && !done; bi++) if (avr->pending[bi]) {
- for (int ii = 0; ii < 32 && !done; ii++)
- if (avr->pending[bi] & (1 << ii)) {
-
- int v = (bi * 32) + ii; // vector
-
- // printf("%s calling %d\n", __FUNCTION__, v);
+ for (int bi = 0; bi < 2 && !done; bi++)
+ if (avr->pending[bi]) {
+ uint32_t map = avr->pending[bi];
+ while (map) {
+ int bit = ffs(map)-1;
+ int v = (bi * 32) + bit; // vector
+ avr_int_vector_t * vector = avr->vector[v];
+ // if that single interupt is masked, ignore it and continue
+ if (vector && !avr_regbit_get(avr, vector->enable)) {
+ map &= ~(1 << bit);
+ continue;
+ }
+ if (vector && vector->trace)
+ printf("%s calling %d\n", __FUNCTION__, v);
_avr_push16(avr, avr->pc >> 1);
avr->sreg[S_I] = 0;
avr->pc = v * avr->vector_size;
avr_clear_interrupt(avr, v);
- done++;
+ done = 1;
break;
}
- break;
- }
+ break;
+ }
}
} else
avr->pending_wait = 2; // for next one...