X-Git-Url: http://git.rot13.org/?a=blobdiff_plain;f=android%2Fsrc%2Fcom%2Fgoogle%2Fzxing%2Fclient%2Fandroid%2FRGBMonochromeBitmapSource.java;h=d84a92093ffeedd678662c8dbecc99cad9cdce96;hb=ccd03e3e57b3cc0c7f65b9c4239d9c2976c4297d;hp=7461d0a68c10f5a36e18460fbcf6465e9f33a9f9;hpb=cda7e4dc0a18095f6bef3becf3bea8cd4680f38c;p=zxing.git diff --git a/android/src/com/google/zxing/client/android/RGBMonochromeBitmapSource.java b/android/src/com/google/zxing/client/android/RGBMonochromeBitmapSource.java index 7461d0a6..d84a9209 100755 --- a/android/src/com/google/zxing/client/android/RGBMonochromeBitmapSource.java +++ b/android/src/com/google/zxing/client/android/RGBMonochromeBitmapSource.java @@ -24,10 +24,7 @@ import com.google.zxing.common.BitArray; import com.google.zxing.common.BlackPointEstimator; /** - * This object implements MonochromeBitmapSource around an Android Bitmap. Rather than capturing an - * RGB image and calculating the grey value at each pixel, we ask the camera driver for YUV data and - * strip out the luminance channel directly. This should be faster but provides fewer bits, i.e. - * fewer grey levels. + * This object implements MonochromeBitmapSource around an Android Bitmap. * * @author dswitkin@google.com (Daniel Switkin) * @author srowen@google.com (Sean Owen) @@ -61,10 +58,29 @@ final class RGBMonochromeBitmapSource implements MonochromeBitmapSource { row.clear(); } int[] pixelRow = new int[getWidth]; - image.getPixels(pixelRow, 0, getWidth, startX, y, getWidth, 1); - for (int i = 0; i < getWidth; i++) { - if (computeRGBLuminance(pixelRow[i]) < blackPoint) { - row.set(i); + image.getPixels(pixelRow, 0, getWidth, startX, y, getWidth, 1); + + // If the current decoder calculated the blackPoint based on one row, assume we're trying to + // decode a 1D barcode, and apply some sharpening. + // TODO: We may want to add a fifth parameter to request the amount of shapening to be done. + if (lastMethod == BlackPointEstimationMethod.ROW_SAMPLING) { + int left = computeRGBLuminance(pixelRow[0]); + int center = computeRGBLuminance(pixelRow[1]); + for (int i = 1; i < getWidth - 1; i++) { + int right = computeRGBLuminance(pixelRow[i + 1]); + // Simple -1 4 -1 box filter with a weight of 2 + int luminance = ((center << 2) - left - right) >> 1; + if (luminance < blackPoint) { + row.set(i); + } + left = center; + center = right; + } + } else { + for (int i = 0; i < getWidth; i++) { + if (computeRGBLuminance(pixelRow[i]) < blackPoint) { + row.set(i); + } } } return row; @@ -124,6 +140,9 @@ final class RGBMonochromeBitmapSource implements MonochromeBitmapSource { /** * An optimized approximation of a more proper conversion from RGB to luminance which * only uses shifts. See BufferedImageMonochromeBitmapSource for an original version. + * + * @param pixel An ARGB input pixel + * @return An eight bit luminance value */ private static int computeRGBLuminance(int pixel) { // Instead of multiplying by 306, 601, 117, we multiply by 256, 512, 256, so that