X-Git-Url: http://git.rot13.org/?a=blobdiff_plain;f=drivers%2Finput%2Fgameport%2Fgameport.c;h=bd686a2a517decea484eb9739a7dfe206e781550;hb=9c8313343c83c0ca731ceb8d2a4ab1e022ed9c94;hp=a0af97efe6ac0e23fd440cc1608db170890a005d;hpb=af60496f746596fdbc7a9ffa1a96f97e1bc59bcf;p=powerpc.git diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index a0af97efe6..bd686a2a51 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -23,6 +23,7 @@ #include #include /* HZ */ #include +#include /*#include */ @@ -189,16 +190,14 @@ static void gameport_run_poll_handler(unsigned long d) * Basic gameport -> driver core mappings */ -static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv) +static int gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv) { int error; - down_write(&gameport_bus.subsys.rwsem); - gameport->dev.driver = &drv->driver; if (drv->connect(gameport, drv)) { gameport->dev.driver = NULL; - goto out; + return -ENODEV; } error = device_bind_driver(&gameport->dev); @@ -210,31 +209,21 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv drv->description, error); drv->disconnect(gameport); gameport->dev.driver = NULL; - goto out; + return error; } - out: - up_write(&gameport_bus.subsys.rwsem); -} - -static void gameport_release_driver(struct gameport *gameport) -{ - down_write(&gameport_bus.subsys.rwsem); - device_release_driver(&gameport->dev); - up_write(&gameport_bus.subsys.rwsem); + return 0; } static void gameport_find_driver(struct gameport *gameport) { int error; - down_write(&gameport_bus.subsys.rwsem); error = device_attach(&gameport->dev); if (error < 0) printk(KERN_WARNING "gameport: device_attach() failed for %s (%s), error: %d\n", gameport->phys, gameport->name, error); - up_write(&gameport_bus.subsys.rwsem); } @@ -482,13 +471,12 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut { struct gameport *gameport = to_gameport_port(dev); struct device_driver *drv; - int retval; + int error; - retval = mutex_lock_interruptible(&gameport_mutex); - if (retval) - return retval; + error = mutex_lock_interruptible(&gameport_mutex); + if (error) + return error; - retval = count; if (!strncmp(buf, "none", count)) { gameport_disconnect_port(gameport); } else if (!strncmp(buf, "reconnect", count)) { @@ -498,15 +486,15 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut gameport_find_driver(gameport); } else if ((drv = driver_find(buf, &gameport_bus)) != NULL) { gameport_disconnect_port(gameport); - gameport_bind_driver(gameport, to_gameport_driver(drv)); + error = gameport_bind_driver(gameport, to_gameport_driver(drv)); put_driver(drv); } else { - retval = -EINVAL; + error = -EINVAL; } mutex_unlock(&gameport_mutex); - return retval; + return error ? error : count; } static struct device_attribute gameport_device_attrs[] = { @@ -654,7 +642,7 @@ static void gameport_disconnect_port(struct gameport *gameport) do { parent = s->parent; - gameport_release_driver(s); + device_release_driver(&s->dev); gameport_destroy_port(s); } while ((s = parent) != gameport); } @@ -662,7 +650,7 @@ static void gameport_disconnect_port(struct gameport *gameport) /* * Ok, no children left, now disconnect this port */ - gameport_release_driver(gameport); + device_release_driver(&gameport->dev); } void gameport_rescan(struct gameport *gameport) @@ -730,12 +718,6 @@ static int gameport_driver_remove(struct device *dev) return 0; } -static struct bus_type gameport_bus = { - .name = "gameport", - .probe = gameport_driver_probe, - .remove = gameport_driver_remove, -}; - static void gameport_add_driver(struct gameport_driver *drv) { int error; @@ -781,6 +763,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv) return !gameport_drv->ignore; } +static struct bus_type gameport_bus = { + .name = "gameport", + .dev_attrs = gameport_device_attrs, + .drv_attrs = gameport_driver_attrs, + .match = gameport_bus_match, + .probe = gameport_driver_probe, + .remove = gameport_driver_remove, +}; + static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv) { mutex_lock(&gameport->drv_mutex); @@ -790,7 +781,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver * int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode) { - if (gameport->open) { if (gameport->open(gameport, mode)) { return -1; @@ -818,9 +808,6 @@ static int __init gameport_init(void) { int error; - gameport_bus.dev_attrs = gameport_device_attrs; - gameport_bus.drv_attrs = gameport_driver_attrs; - gameport_bus.match = gameport_bus_match; error = bus_register(&gameport_bus); if (error) { printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);