X-Git-Url: http://git.rot13.org/?a=blobdiff_plain;f=lib%2Fbitmap.c;h=ed2ae3b0cd066244b1ddef1dc3345bbe582247d1;hb=8c33fd11e3a21a15af35b5831f1516faf53094f1;hp=f49eabe09271304ccc9b5adedf1ba13b6a8a058e;hpb=74373c6acc52450ced28780d5fece60f1d7d20aa;p=powerpc.git diff --git a/lib/bitmap.c b/lib/bitmap.c index f49eabe092..ed2ae3b0cd 100644 --- a/lib/bitmap.c +++ b/lib/bitmap.c @@ -253,33 +253,18 @@ int __bitmap_subset(const unsigned long *bitmap1, } EXPORT_SYMBOL(__bitmap_subset); -#if BITS_PER_LONG == 32 int __bitmap_weight(const unsigned long *bitmap, int bits) { int k, w = 0, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; k++) - w += hweight32(bitmap[k]); + w += hweight_long(bitmap[k]); if (bits % BITS_PER_LONG) - w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); + w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } -#else -int __bitmap_weight(const unsigned long *bitmap, int bits) -{ - int k, w = 0, lim = bits/BITS_PER_LONG; - - for (k = 0; k < lim; k++) - w += hweight64(bitmap[k]); - - if (bits % BITS_PER_LONG) - w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); - - return w; -} -#endif EXPORT_SYMBOL(__bitmap_weight); /* @@ -676,138 +661,143 @@ int bitmap_bitremap(int oldbit, const unsigned long *old, } EXPORT_SYMBOL(bitmap_bitremap); -/** - * bitmap_find_free_region - find a contiguous aligned mem region - * @bitmap: an array of unsigned longs corresponding to the bitmap - * @bits: number of bits in the bitmap - * @order: region size to find (size is actually 1< BITS_PER_LONG) - nbitsinlong = BITS_PER_LONG; + /* + * Either nlongs_reg == 1 (for small orders that fit in one long) + * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) + */ + nbits_reg = 1 << order; + index = pos / BITS_PER_LONG; + offset = pos - (index * BITS_PER_LONG); + nlongs_reg = BITS_TO_LONGS(nbits_reg); + nbitsinlong = min(nbits_reg, BITS_PER_LONG); - /* make a mask of the order */ + /* + * Can't do "mask = (1UL << nbitsinlong) - 1", as that + * overflows if nbitsinlong == BITS_PER_LONG. + */ mask = (1UL << (nbitsinlong - 1)); mask += mask - 1; + mask <<= offset; - /* run up the bitmap nbitsinlong at a time */ - for (i = 0; i < bits; i += nbitsinlong) { - int index = i / BITS_PER_LONG; - int offset = i - (index * BITS_PER_LONG); - int j, space = 1; - - /* find space in the bitmap */ - for (j = 0; j < nlongs; j++) - if ((bitmap[index + j] & (mask << offset))) { - space = 0; - break; - } - - /* keep looking */ - if (unlikely(!space)) - continue; - - for (j = 0; j < nlongs; j++) - /* set region in bitmap */ - bitmap[index + j] |= (mask << offset); - - return i; + switch (reg_op) { + case REG_OP_ISFREE: + for (i = 0; i < nlongs_reg; i++) { + if (bitmap[index + i] & mask) + goto done; + } + ret = 1; /* all bits in region free (zero) */ + break; + + case REG_OP_ALLOC: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] |= mask; + break; + + case REG_OP_RELEASE: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] &= ~mask; + break; } - return -ENOMEM; +done: + return ret; +} + +/** + * bitmap_find_free_region - find a contiguous aligned mem region + * @bitmap: array of unsigned longs corresponding to the bitmap + * @bits: number of bits in the bitmap + * @order: region size (log base 2 of number of bits) to find + * + * Find a region of free (zero) bits in a @bitmap of @bits bits and + * allocate them (set them to one). Only consider regions of length + * a power (@order) of two, aligned to that power of two, which + * makes the search algorithm much faster. + * + * Return the bit offset in bitmap of the allocated region, + * or -errno on failure. + */ +int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) +{ + int pos; /* scans bitmap by regions of size order */ + + for (pos = 0; pos < bits; pos += (1 << order)) + if (__reg_op(bitmap, pos, order, REG_OP_ISFREE)) + break; + if (pos == bits) + return -ENOMEM; + __reg_op(bitmap, pos, order, REG_OP_ALLOC); + return pos; } EXPORT_SYMBOL(bitmap_find_free_region); /** * bitmap_release_region - release allocated bitmap region - * @bitmap: a pointer to the bitmap - * @pos: the beginning of the region - * @order: the order of the bits to release (number is 1< BITS_PER_LONG) - nbitsinlong = BITS_PER_LONG; - - mask = (1UL << (nbitsinlong - 1)); - mask += mask - 1; - - for (i = 0; i < nlongs; i++) - bitmap[index + i] &= ~(mask << offset); + __reg_op(bitmap, pos, order, REG_OP_RELEASE); } EXPORT_SYMBOL(bitmap_release_region); /** * bitmap_allocate_region - allocate bitmap region - * @bitmap: a pointer to the bitmap - * @pos: the beginning of the region - * @order: the order of the bits to allocate (number is 1< BITS_PER_LONG) - nbitsinlong = BITS_PER_LONG; - - mask = (1UL << (nbitsinlong - 1)); - mask += mask - 1; - - for (i = 0; i < nlongs; i++) - if (bitmap[index + i] & (mask << offset)) - return -EBUSY; - for (i = 0; i < nlongs; i++) - bitmap[index + i] |= (mask << offset); + if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) + return -EBUSY; + __reg_op(bitmap, pos, order, REG_OP_ALLOC); return 0; } EXPORT_SYMBOL(bitmap_allocate_region);