//USART_InitStructure.USART_BaudRate = 9600;
//USART_InitStructure.USART_BaudRate = 10000; //Close enough to 9600
//USART_InitStructure.USART_BaudRate = 115200;
//USART_InitStructure.USART_BaudRate = 9600;
//USART_InitStructure.USART_BaudRate = 10000; //Close enough to 9600
//USART_InitStructure.USART_BaudRate = 115200;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;