//USART_InitStructure.USART_BaudRate = 115200;
//USART_InitStructure.USART_BaudRate = 125200; //Close enough to 115200
- USART_InitStructure.USART_BaudRate = 130000; //Close enough to 115200
+ //135000 is too high
+ //115200 is too low
+ USART_InitStructure.USART_BaudRate = 125000; //Close enough to 115200
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;