+//! Populates flash buffer in xdata.
+void cc_write_flash_buffer(u8 *data, u16 len){
+ cc_write_xdata(0xf000, data, len);
+}
+//! Populates flash buffer in xdata.
+void cc_write_xdata(u16 adr, u8 *data, u16 len){
+ u16 i;
+ for(i=0; i<len; i++){
+ cc_pokedatabyte(adr+i,
+ data[i]);
+ }
+}
+
+
+//256 words/page
+#define HIBYTE_WORDS_PER_FLASH_PAGE 0x00
+#define LOBYTE_WORDS_PER_FLASH_PAGE 0x80
+#define FLASHPAGE_SIZE 0x100
+//2 bytes/word
+#define FLASH_WORD_SIZE 0x2
+
+const u8 flash_routine[] = {
+ //MOV FADDRH, #imm;
+ 0x75, 0xAD,
+ 0x00,//#imm=((address >> 8) / FLASH_WORD_SIZE) & 0x7E,
+
+ 0x75, 0xAC, 0x00, // MOV FADDRL, #00;
+ /* Erase page. *
+ 0x75, 0xAE, 0x01, // MOV FLC, #01H; // ERASE
+ // ; Wait for flash erase to complete
+ 0xE5, 0xAE, // eraseWaitLoop: MOV A, FLC;
+ 0x20, 0xE7, 0xFB, // JB ACC_BUSY, eraseWaitLoop;
+ */
+ // ; Initialize the data pointer
+ 0x90, 0xF0, 0x00, // MOV DPTR, #0F000H;
+ // ; Outer loops
+ 0x7F, HIBYTE_WORDS_PER_FLASH_PAGE, // MOV R7, #imm;
+ 0x7E, LOBYTE_WORDS_PER_FLASH_PAGE, // MOV R6, #imm;
+ 0x75, 0xAE, 0x02, // MOV FLC, #02H; // WRITE
+ // ; Inner loops
+ 0x7D, FLASH_WORD_SIZE, // writeLoop: MOV R5, #imm;
+ 0xE0, // writeWordLoop: MOVX A, @DPTR;
+ 0xA3, // INC DPTR;
+ 0xF5, 0xAF, // MOV FWDATA, A;
+ 0xDD, 0xFA, // DJNZ R5, writeWordLoop;
+ // ; Wait for completion
+ 0xE5, 0xAE, // writeWaitLoop: MOV A, FLC;
+ 0x20, 0xE6, 0xFB, // JB ACC_SWBSY, writeWaitLoop;
+ 0xDE, 0xF1, // DJNZ R6, writeLoop;
+ 0xDF, 0xEF, // DJNZ R7, writeLoop;
+ // ; Done, fake a breakpoint
+ 0xA5 // DB 0xA5;
+};
+
+//! Copies flash buffer to flash.
+void cc_write_flash_page(u32 adr){
+ //Assumes that page has already been written to XDATA 0xF000
+
+ //Routine comes next
+ //WRITE_XDATA_MEMORY(IN: 0xF000 + FLASH_PAGE_SIZE, sizeof(routine), routine);
+ cc_write_xdata(0xF000+FLASHPAGE_SIZE,
+ (u8*) flash_routine, sizeof(flash_routine));
+ //Patch routine's third byte with
+ //((address >> 8) / FLASH_WORD_SIZE) & 0x7E
+ cc_pokedatabyte(0xF000+FLASHPAGE_SIZE+2,
+ ((adr>>8)/FLASH_WORD_SIZE)&0x7E);
+ cc_debug(3, //MOV MEMCTR, (bank * 16) + 1;
+ 0x75, 0xc7, 0x51);
+ cc_set_pc(0xf000+FLASHPAGE_SIZE);//execute code fragment
+ cc_resume();
+ while(!(cc_read_status()&CC_STATUS_CPUHALTED)){
+ P1OUT^=1;//blink LED
+ }
+
+ P1OUT&=~1;//clear LED
+}