u32 lock_owner;
int lock_owner_depth;
} die = {
- .lock = SPIN_LOCK_UNLOCKED,
- .lock_owner = -1,
- .lock_owner_depth = 0
+ .lock = __SPIN_LOCK_UNLOCKED(die.lock),
+ .lock_owner = -1,
+ .lock_owner_depth = 0
};
static int die_counter;
int cpu = get_cpu();