c3geometry: Removed projected vertices
authorMichel Pollet <buserror@gmail.com>
Tue, 12 Jun 2012 17:33:15 +0000 (18:33 +0100)
committerMichel Pollet <buserror@gmail.com>
Tue, 12 Jun 2012 17:33:15 +0000 (18:33 +0100)
commit1d39956926c07a7625830872db830789a8dda508
treea68469cdce2e5d898221980269f548b27f9e6814
parent7303a27e00000a7ff6e2bba401d99b421df2c02b
c3geometry: Removed projected vertices

Now uses a world aligned transform matrix. Changed randering code
to use it. Still use a projection matrix for now.

Signed-off-by: Michel Pollet <buserror@gmail.com>
examples/board_reprap/src/reprap_gl.c
examples/shared/libc3/src/c3geometry.c
examples/shared/libc3/src/c3geometry.h
examples/shared/libc3/src/c3object.c
examples/shared/libc3/srcgl/c3gl.c