/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ namespace com.google.zxing.common { using System; using System.Text; /// A class which wraps a 2D array of bytes. The default usage is signed. If you want to use it as a /// unsigned container, it's up to you to do byteValue & 0xff at each location. /// * /// JAVAPORT: I'm not happy about the argument ordering throughout the file, as I always like to have /// the horizontal component first, but this is for compatibility with the C++ code. The original /// code was a 2D array of ints, but since it only ever gets assigned -1, 0, and 1, I'm going to use /// less memory and go with bytes. /// * /// /// dswitkin@google.com (Daniel Switkin) /// /// public sealed class BitMatrix { private int dimension; private int[] bits; public BitMatrix(int dimension) { if (dimension < 1) { throw new Exception("dimension must be at least 1"); } this.dimension = dimension; int numBits = dimension * dimension; int arraySize = numBits >> 5; // one int per 32 bits if ((numBits & 0x1F) != 0) { // plus one more if there are leftovers arraySize++; } bits = new int[arraySize]; } /** * @param i row offset * @param j column offset * @return value of given bit in matrix */ public bool get(int i, int j) { int offset = i + dimension * j; //return ((bits[offset >> 5] >>> (offset & 0x1F)) & 0x01) != 0; return ((SupportClass.URShift(bits[offset >> 5], (offset & 0x1F))) & 0x01) != 0; } /** *

Sets the given bit to true.

* * @param i row offset * @param j column offset */ public void set(int i, int j) { int offset = i + dimension * j; bits[offset >> 5] |= 1 << (offset & 0x1F); } /** *

Sets a square region of the bit matrix to true.

* * @param topI row offset of region's top-left corner (inclusive) * @param leftJ column offset of region's top-left corner (inclusive) * @param height height of region * @param width width of region */ public void setRegion(int topI, int leftJ, int height, int width) { if (topI < 0 || leftJ < 0) { throw new Exception("topI and leftJ must be nonnegative"); } if (height < 1 || width < 1) { throw new Exception("height and width must be at least 1"); } int maxJ = leftJ + width; int maxI = topI + height; if (maxI > dimension || maxJ > dimension) { throw new Exception( "topI + height and leftJ + width must be <= matrix dimension"); } for (int j = leftJ; j < maxJ; j++) { int jOffset = dimension * j; for (int i = topI; i < maxI; i++) { int offset = i + jOffset; bits[offset >> 5] |= 1 << (offset & 0x1F); } } } /** * @return row/column dimension of this matrix */ public int getDimension() { return dimension; } /** * @return array of ints holding internal representation of this matrix's bits */ public int[] getBits() { return bits; } public String toString() { StringBuilder result = new StringBuilder(dimension * (dimension + 1)); for (int i = 0; i < dimension; i++) { for (int j = 0; j < dimension; j++) { result.Append(get(i, j) ? "X " : " "); } result.Append('\n'); } return result.ToString(); } } }