import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.View;
+import com.google.zxing.ResultPoint;
+
+import java.util.Collection;
+import java.util.HashSet;
/**
* This view is overlaid on top of the camera preview. It adds the viewfinder rectangle and partial
public final class ViewfinderView extends View {
private static final int[] SCANNER_ALPHA = {0, 64, 128, 192, 255, 192, 128, 64};
private static final long ANIMATION_DELAY = 100L;
+ private static final int OPAQUE = 0xFF;
private final Paint paint;
- private final Rect box;
private Bitmap resultBitmap;
private final int maskColor;
private final int resultColor;
private final int frameColor;
private final int laserColor;
+ private final int resultPointColor;
private int scannerAlpha;
+ private Collection<ResultPoint> possibleResultPoints;
+ private Collection<ResultPoint> lastPossibleResultPoints;
// This constructor is used when the class is built from an XML resource.
public ViewfinderView(Context context, AttributeSet attrs) {
// Initialize these once for performance rather than calling them every time in onDraw().
paint = new Paint();
- box = new Rect();
Resources resources = getResources();
maskColor = resources.getColor(R.color.viewfinder_mask);
resultColor = resources.getColor(R.color.result_view);
frameColor = resources.getColor(R.color.viewfinder_frame);
laserColor = resources.getColor(R.color.viewfinder_laser);
+ resultPointColor = resources.getColor(R.color.possible_result_points);
scannerAlpha = 0;
+ possibleResultPoints = new HashSet<ResultPoint>(5);
}
@Override
// Draw the exterior (i.e. outside the framing rect) darkened
paint.setColor(resultBitmap != null ? resultColor : maskColor);
- box.set(0, 0, width, frame.top);
- canvas.drawRect(box, paint);
- box.set(0, frame.top, frame.left, frame.bottom + 1);
- canvas.drawRect(box, paint);
- box.set(frame.right + 1, frame.top, width, frame.bottom + 1);
- canvas.drawRect(box, paint);
- box.set(0, frame.bottom + 1, width, height);
- canvas.drawRect(box, paint);
+ canvas.drawRect(0, 0, width, frame.top, paint);
+ canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);
+ canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1, paint);
+ canvas.drawRect(0, frame.bottom + 1, width, height, paint);
if (resultBitmap != null) {
// Draw the opaque result bitmap over the scanning rectangle
- paint.setAlpha(255);
+ paint.setAlpha(OPAQUE);
canvas.drawBitmap(resultBitmap, frame.left, frame.top, paint);
} else {
+
// Draw a two pixel solid black border inside the framing rect
paint.setColor(frameColor);
- box.set(frame.left, frame.top, frame.right + 1, frame.top + 2);
- canvas.drawRect(box, paint);
- box.set(frame.left, frame.top + 2, frame.left + 2, frame.bottom - 1);
- canvas.drawRect(box, paint);
- box.set(frame.right - 1, frame.top, frame.right + 1, frame.bottom - 1);
- canvas.drawRect(box, paint);
- box.set(frame.left, frame.bottom - 1, frame.right + 1, frame.bottom + 1);
- canvas.drawRect(box, paint);
+ canvas.drawRect(frame.left, frame.top, frame.right + 1, frame.top + 2, paint);
+ canvas.drawRect(frame.left, frame.top + 2, frame.left + 2, frame.bottom - 1, paint);
+ canvas.drawRect(frame.right - 1, frame.top, frame.right + 1, frame.bottom - 1, paint);
+ canvas.drawRect(frame.left, frame.bottom - 1, frame.right + 1, frame.bottom + 1, paint);
// Draw a red "laser scanner" line through the middle to show decoding is active
paint.setColor(laserColor);
paint.setAlpha(SCANNER_ALPHA[scannerAlpha]);
scannerAlpha = (scannerAlpha + 1) % SCANNER_ALPHA.length;
int middle = frame.height() / 2 + frame.top;
- box.set(frame.left + 2, middle - 1, frame.right - 1, middle + 2);
- canvas.drawRect(box, paint);
+ canvas.drawRect(frame.left + 2, middle - 1, frame.right - 1, middle + 2, paint);
+
+ Collection<ResultPoint> currentPossible = possibleResultPoints;
+ Collection<ResultPoint> currentLast = lastPossibleResultPoints;
+ if (currentPossible.isEmpty()) {
+ lastPossibleResultPoints = null;
+ } else {
+ possibleResultPoints = new HashSet<ResultPoint>(5);
+ lastPossibleResultPoints = currentPossible;
+ paint.setAlpha(OPAQUE);
+ paint.setColor(resultPointColor);
+ for (ResultPoint point : currentPossible) {
+ canvas.drawCircle(frame.left + point.getX(), frame.top + point.getY(), 6.0f, paint);
+ }
+ }
+ if (currentLast != null) {
+ paint.setAlpha(OPAQUE / 2);
+ paint.setColor(resultPointColor);
+ for (ResultPoint point : currentLast) {
+ canvas.drawCircle(frame.left + point.getX(), frame.top + point.getY(), 3.0f, paint);
+ }
+ }
// Request another update at the animation interval, but only repaint the laser line,
// not the entire viewfinder mask.
- postInvalidateDelayed(ANIMATION_DELAY, box.left, box.top, box.right, box.bottom);
+ postInvalidateDelayed(ANIMATION_DELAY, frame.left, frame.top, frame.right, frame.bottom);
}
}
resultBitmap = barcode;
invalidate();
}
+
+ public void addPossibleResultPoint(ResultPoint point) {
+ possibleResultPoints.add(point);
+ }
+
}