+++ /dev/null
-/*\r
-* Copyright 2008 ZXing authors\r
-*\r
-* Licensed under the Apache License, Version 2.0 (the "License");\r
-* you may not use this file except in compliance with the License.\r
-* You may obtain a copy of the License at\r
-*\r
-* http://www.apache.org/licenses/LICENSE-2.0\r
-*\r
-* Unless required by applicable law or agreed to in writing, software\r
-* distributed under the License is distributed on an "AS IS" BASIS,\r
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r
-* See the License for the specific language governing permissions and\r
-* limitations under the License.\r
-*/\r
-namespace com.google.zxing.common\r
-{\r
- using System;\r
- using System.Text;\r
-\r
- /// <summary> A class which wraps a 2D array of bytes. The default usage is signed. If you want to use it as a\r
- /// unsigned container, it's up to you to do byteValue & 0xff at each location.\r
- /// *\r
- /// JAVAPORT: I'm not happy about the argument ordering throughout the file, as I always like to have\r
- /// the horizontal component first, but this is for compatibility with the C++ code. The original\r
- /// code was a 2D array of ints, but since it only ever gets assigned -1, 0, and 1, I'm going to use\r
- /// less memory and go with bytes.\r
- /// *\r
- /// </summary>\r
- /// <author> dswitkin@google.com (Daniel Switkin)\r
- /// \r
- /// </author>\r
- public sealed class BitSource\r
- { \r
- private sbyte[] bytes;\r
- private int byteOffset;\r
- private int bitOffset;\r
-\r
- /**\r
- * @param bytes bytes from which this will read bits. Bits will be read from the first byte first.\r
- * Bits are read within a byte from most-significant to least-significant bit.\r
- */\r
- public BitSource(sbyte[] bytes) {\r
- this.bytes = bytes;\r
- }\r
-\r
- /**\r
- * @param numBits number of bits to read\r
- * @return int representing the bits read. The bits will appear as the least-significant\r
- * bits of the int\r
- * @throws IllegalArgumentException if numBits isn't in [1,32]\r
- */\r
- public int readBits(int numBits) {\r
- if (numBits < 1 || numBits > 32) {\r
- throw new Exception();\r
- }\r
-\r
- int result = 0;\r
-\r
- // First, read remainder from current byte\r
- if (bitOffset > 0) {\r
- int bitsLeft = 8 - bitOffset;\r
- int toRead = numBits < bitsLeft ? numBits : bitsLeft;\r
- int bitsToNotRead = bitsLeft - toRead;\r
- int mask = (0xFF >> (8 - toRead)) << bitsToNotRead;\r
- result = (bytes[byteOffset] & mask) >> bitsToNotRead;\r
- numBits -= toRead;\r
- bitOffset += toRead;\r
- if (bitOffset == 8) {\r
- bitOffset = 0;\r
- byteOffset++;\r
- }\r
- }\r
-\r
- // Next read whole bytes\r
- if (numBits > 0) {\r
- while (numBits >= 8) {\r
- result = (result << 8) | (bytes[byteOffset] & 0xFF);\r
- byteOffset++;\r
- numBits -= 8;\r
- }\r
-\r
- // Finally read a partial byte\r
- if (numBits > 0) {\r
- int bitsToNotRead = 8 - numBits;\r
- int mask = (0xFF >> bitsToNotRead) << bitsToNotRead;\r
- result = (result << numBits) | ((bytes[byteOffset] & mask) >> bitsToNotRead);\r
- bitOffset += numBits;\r
- }\r
- }\r
-\r
- return result;\r
- }\r
-\r
- /**\r
- * @return number of bits that can be read successfully\r
- */\r
- public int available() {\r
- return 8 * (bytes.Length - byteOffset) - bitOffset;\r
- }\r
- }\r
-}
\ No newline at end of file