fw/layer1: Adding TAO loop to correct TPU window offset
authorAndreas Eversberg <jolly@eversberg.eu>
Sun, 20 Mar 2011 13:59:16 +0000 (14:59 +0100)
committerSylvain Munaut <tnt@246tNt.com>
Sun, 20 Mar 2011 13:59:16 +0000 (14:59 +0100)
commit937023be6ef8206104e6c7d82ac8312a7b988971
tree61613cbac80eb397f23774178595a4bcd8cc0448
parent331641d5689e531025f06285b8586131f1f3870d
fw/layer1: Adding TAO loop to correct TPU window offset

Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
src/target/firmware/include/layer1/sync.h
src/target/firmware/include/layer1/toa.h [new file with mode: 0644]
src/target/firmware/layer1/Makefile
src/target/firmware/layer1/prim_fbsb.c
src/target/firmware/layer1/prim_rx_nb.c
src/target/firmware/layer1/prim_tch.c
src/target/firmware/layer1/toa.c [new file with mode: 0644]
src/target/firmware/layer1/tpu_window.c