3 * Copyright (C) Igor Sysoev
6 #include <ngx_config.h>
27 #define NGX_SLAB_PAGE_MASK 3
28 #define NGX_SLAB_PAGE 0
29 #define NGX_SLAB_BIG 1
30 #define NGX_SLAB_EXACT 2
31 #define NGX_SLAB_SMALL 3
33 #if (NGX_PTR_SIZE == 4)
35 #define NGX_SLAB_PAGE_FREE 0
36 #define NGX_SLAB_PAGE_BUSY 0xffffffff
37 #define NGX_SLAB_PAGE_START 0x80000000
39 #define NGX_SLAB_SHIFT_MASK 0x0000000f
40 #define NGX_SLAB_MAP_MASK 0xffff0000
41 #define NGX_SLAB_MAP_SHIFT 16
43 #define NGX_SLAB_BUSY 0xffffffff
45 #else /* (NGX_PTR_SIZE == 8) */
47 #define NGX_SLAB_PAGE_FREE 0
48 #define NGX_SLAB_PAGE_BUSY 0xffffffffffffffff
49 #define NGX_SLAB_PAGE_START 0x8000000000000000
51 #define NGX_SLAB_SHIFT_MASK 0x000000000000000f
52 #define NGX_SLAB_MAP_MASK 0xffffffff00000000
53 #define NGX_SLAB_MAP_SHIFT 32
55 #define NGX_SLAB_BUSY 0xffffffffffffffff
60 #if (NGX_DEBUG_MALLOC)
62 #define ngx_slab_junk(p, size) ngx_memset(p, 0xD0, size)
68 #define ngx_slab_junk(p, size) \
69 if (ngx_freebsd_debug_malloc) ngx_memset(p, 0xD0, size)
73 #define ngx_slab_junk(p, size)
79 static ngx_slab_page_t *ngx_slab_alloc_pages(ngx_slab_pool_t *pool,
81 static void ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page,
85 static ngx_uint_t ngx_slab_max_size;
86 static ngx_uint_t ngx_slab_exact_size;
87 static ngx_uint_t ngx_slab_exact_shift;
91 ngx_slab_init(ngx_slab_pool_t *pool)
96 ngx_uint_t i, n, pages;
97 ngx_slab_page_t *slots;
100 if (ngx_slab_max_size == 0) {
101 ngx_slab_max_size = ngx_pagesize / 2;
102 ngx_slab_exact_size = ngx_pagesize / (8 * sizeof(uintptr_t));
103 for (n = ngx_slab_exact_size; n >>= 1; ngx_slab_exact_shift++) {
109 pool->min_size = 1 << pool->min_shift;
111 p = (u_char *) pool + sizeof(ngx_slab_pool_t);
112 size = pool->end - p;
114 ngx_slab_junk(p, size);
116 slots = (ngx_slab_page_t *) p;
117 n = ngx_pagesize_shift - pool->min_shift;
119 for (i = 0; i < n; i++) {
121 slots[i].next = &slots[i];
125 p += n * sizeof(ngx_slab_page_t);
127 pages = (ngx_uint_t) (size / (ngx_pagesize + sizeof(ngx_slab_page_t)));
129 ngx_memzero(p, pages * sizeof(ngx_slab_page_t));
131 pool->pages = (ngx_slab_page_t *) p;
134 pool->free.next = (ngx_slab_page_t *) p;
136 pool->pages->slab = pages;
137 pool->pages->next = &pool->free;
138 pool->pages->prev = (uintptr_t) &pool->free;
140 pool->start = (u_char *)
141 ngx_align_ptr((uintptr_t) p + pages * sizeof(ngx_slab_page_t),
144 m = pages - (pool->end - pool->start) / ngx_pagesize;
147 pool->pages->slab = pages;
151 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, "slab: %p, %p, %ui, %d",
152 pool, pool->start, pages,
153 (pool->end - pool->start) / ngx_pagesize - pages);
159 ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size)
163 ngx_shmtx_lock(&pool->mutex);
165 p = ngx_slab_alloc_locked(pool, size);
167 ngx_shmtx_unlock(&pool->mutex);
174 ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size)
177 uintptr_t p, n, m, mask, *bitmap;
178 ngx_uint_t i, slot, shift, map;
179 ngx_slab_page_t *page, *prev, *slots;
181 if (size >= ngx_slab_max_size) {
183 ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0,
184 "slab alloc: %uz", size);
186 page = ngx_slab_alloc_pages(pool, (size + ngx_pagesize - 1)
187 >> ngx_pagesize_shift);
189 p = (page - pool->pages) << ngx_pagesize_shift;
190 p += (uintptr_t) pool->start;
199 if (size > pool->min_size) {
201 for (s = size - 1; s >>= 1; shift++) { /* void */ }
202 slot = shift - pool->min_shift;
205 size = pool->min_size;
206 shift = pool->min_shift;
210 ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0,
211 "slab alloc: %uz slot: %ui", size, slot);
213 slots = (ngx_slab_page_t *) ((u_char *) pool + sizeof(ngx_slab_pool_t));
214 page = slots[slot].next;
216 if (page->next != page) {
218 if (shift < ngx_slab_exact_shift) {
221 p = (page - pool->pages) << ngx_pagesize_shift;
222 bitmap = (uintptr_t *) (pool->start + p);
224 map = (1 << (ngx_pagesize_shift - shift))
225 / (sizeof(uintptr_t) * 8);
227 for (n = 0; n < map; n++) {
229 if (bitmap[n] != NGX_SLAB_BUSY) {
231 for (m = 1, i = 0; m; m <<= 1, i++) {
232 if ((bitmap[n] & m)) {
238 i = ((n * sizeof(uintptr_t) * 8) << shift)
241 if (bitmap[n] == NGX_SLAB_BUSY) {
242 for (n = n + 1; n < map; n++) {
243 if (bitmap[n] != NGX_SLAB_BUSY) {
244 p = (uintptr_t) bitmap + i;
250 prev = (ngx_slab_page_t *)
251 (page->prev & ~NGX_SLAB_PAGE_MASK);
252 prev->next = page->next;
253 page->next->prev = page->prev;
256 page->prev = NGX_SLAB_SMALL;
259 p = (uintptr_t) bitmap + i;
270 } else if (shift == ngx_slab_exact_shift) {
273 if (page->slab != NGX_SLAB_BUSY) {
275 for (m = 1, i = 0; m; m <<= 1, i++) {
276 if ((page->slab & m)) {
282 if (page->slab == NGX_SLAB_BUSY) {
283 prev = (ngx_slab_page_t *)
284 (page->prev & ~NGX_SLAB_PAGE_MASK);
285 prev->next = page->next;
286 page->next->prev = page->prev;
289 page->prev = NGX_SLAB_EXACT;
292 p = (page - pool->pages) << ngx_pagesize_shift;
294 p += (uintptr_t) pool->start;
304 } else { /* shift > ngx_slab_exact_shift */
306 n = ngx_pagesize_shift - (page->slab & NGX_SLAB_SHIFT_MASK);
308 n = ((uintptr_t) 1 << n) - 1;
309 mask = n << NGX_SLAB_MAP_SHIFT;
312 if ((page->slab & NGX_SLAB_MAP_MASK) != mask) {
314 for (m = (uintptr_t) 1 << NGX_SLAB_MAP_SHIFT, i = 0;
318 if ((page->slab & m)) {
324 if ((page->slab & NGX_SLAB_MAP_MASK) == mask) {
325 prev = (ngx_slab_page_t *)
326 (page->prev & ~NGX_SLAB_PAGE_MASK);
327 prev->next = page->next;
328 page->next->prev = page->prev;
331 page->prev = NGX_SLAB_BIG;
334 p = (page - pool->pages) << ngx_pagesize_shift;
336 p += (uintptr_t) pool->start;
348 page = ngx_slab_alloc_pages(pool, 1);
351 if (shift < ngx_slab_exact_shift) {
352 p = (page - pool->pages) << ngx_pagesize_shift;
353 bitmap = (uintptr_t *) (pool->start + p);
356 n = (1 << (ngx_pagesize_shift - shift)) / 8 / s;
362 bitmap[0] = (2 << n) - 1;
364 map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8);
366 for (i = 1; i < map; i++) {
371 page->next = &slots[slot];
372 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL;
374 slots[slot].next = page;
376 p = ((page - pool->pages) << ngx_pagesize_shift) + s * n;
377 p += (uintptr_t) pool->start;
381 } else if (shift == ngx_slab_exact_shift) {
384 page->next = &slots[slot];
385 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT;
387 slots[slot].next = page;
389 p = (page - pool->pages) << ngx_pagesize_shift;
390 p += (uintptr_t) pool->start;
394 } else { /* shift > ngx_slab_exact_shift */
396 page->slab = ((uintptr_t) 1 << NGX_SLAB_MAP_SHIFT) | shift;
397 page->next = &slots[slot];
398 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG;
400 slots[slot].next = page;
402 p = (page - pool->pages) << ngx_pagesize_shift;
403 p += (uintptr_t) pool->start;
413 ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab alloc: %p", p);
420 ngx_slab_free(ngx_slab_pool_t *pool, void *p)
422 ngx_shmtx_lock(&pool->mutex);
424 ngx_slab_free_locked(pool, p);
426 ngx_shmtx_unlock(&pool->mutex);
431 ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p)
434 uintptr_t slab, m, *bitmap;
435 ngx_uint_t n, type, slot, shift, map;
436 ngx_slab_page_t *slots, *page;
438 ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab free: %p", p);
440 if ((u_char *) p < pool->start || (u_char *) p > pool->end) {
441 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0,
442 "ngx_slab_free(): outside of pool");
446 n = ((u_char *) p - pool->start) >> ngx_pagesize_shift;
447 page = &pool->pages[n];
449 type = page->prev & NGX_SLAB_PAGE_MASK;
455 shift = slab & NGX_SLAB_SHIFT_MASK;
458 if ((uintptr_t) p & (size - 1)) {
462 n = ((uintptr_t) p & (ngx_pagesize - 1)) >> shift;
463 m = (uintptr_t) 1 << (n & (sizeof(uintptr_t) * 8 - 1));
464 n /= (sizeof(uintptr_t) * 8);
465 bitmap = (uintptr_t *) ((uintptr_t) p & ~(ngx_pagesize - 1));
469 if (page->next == NULL) {
470 slots = (ngx_slab_page_t *)
471 ((u_char *) pool + sizeof(ngx_slab_pool_t));
472 slot = shift - pool->min_shift;
474 page->next = slots[slot].next;
475 slots[slot].next = page;
477 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL;
478 page->next->prev = (uintptr_t) page | NGX_SLAB_SMALL;
483 n = (1 << (ngx_pagesize_shift - shift)) / 8 / (1 << shift);
489 if (bitmap[0] & ~(((uintptr_t) 1 << n) - 1)) {
493 map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8);
495 for (n = 1; n < map; n++) {
501 ngx_slab_free_pages(pool, page, 1);
506 goto chunk_already_free;
511 (((uintptr_t) p & (ngx_pagesize - 1)) >> ngx_slab_exact_shift);
512 size = ngx_slab_exact_size;
514 if ((uintptr_t) p & (size - 1)) {
519 if (slab == NGX_SLAB_BUSY) {
520 slots = (ngx_slab_page_t *)
521 ((u_char *) pool + sizeof(ngx_slab_pool_t));
522 slot = ngx_slab_exact_shift - pool->min_shift;
524 page->next = slots[slot].next;
525 slots[slot].next = page;
527 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT;
528 page->next->prev = (uintptr_t) page | NGX_SLAB_EXACT;
537 ngx_slab_free_pages(pool, page, 1);
542 goto chunk_already_free;
546 shift = slab & NGX_SLAB_SHIFT_MASK;
549 if ((uintptr_t) p & (size - 1)) {
553 m = (uintptr_t) 1 << ((((uintptr_t) p & (ngx_pagesize - 1)) >> shift)
554 + NGX_SLAB_MAP_SHIFT);
558 if (page->next == NULL) {
559 slots = (ngx_slab_page_t *)
560 ((u_char *) pool + sizeof(ngx_slab_pool_t));
561 slot = shift - pool->min_shift;
563 page->next = slots[slot].next;
564 slots[slot].next = page;
566 page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG;
567 page->next->prev = (uintptr_t) page | NGX_SLAB_BIG;
572 if (page->slab & NGX_SLAB_MAP_MASK) {
576 ngx_slab_free_pages(pool, page, 1);
581 goto chunk_already_free;
585 if ((uintptr_t) p & (ngx_pagesize - 1)) {
589 if (slab == NGX_SLAB_PAGE_FREE) {
590 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0,
591 "ngx_slab_free(): page is already free");
595 if (slab == NGX_SLAB_PAGE_BUSY) {
596 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0,
597 "ngx_slab_free(): pointer to wrong page");
601 n = ((u_char *) p - pool->start) >> ngx_pagesize_shift;
602 size = slab & ~NGX_SLAB_PAGE_START;
604 ngx_slab_free_pages(pool, &pool->pages[n], size);
606 size <<= ngx_pagesize_shift;
617 ngx_slab_junk(p, size);
623 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0,
624 "ngx_slab_free(): pointer to wrong chunk");
630 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0,
631 "ngx_slab_free(): chunk is already free");
639 static ngx_slab_page_t *
640 ngx_slab_alloc_pages(ngx_slab_pool_t *pool, ngx_uint_t pages)
642 ngx_slab_page_t *page, *p;
644 for (page = pool->free.next; page != &pool->free; page = page->next) {
646 if (page->slab >= pages) {
648 if (page->slab > pages) {
649 page[pages].slab = page->slab - pages;
650 page[pages].next = page->next;
651 page[pages].prev = page->prev;
653 p = (ngx_slab_page_t *) page->prev;
654 p->next = &page[pages];
655 page->next->prev = (uintptr_t) &page[pages];
658 p = (ngx_slab_page_t *) page->prev;
659 p->next = page->next;
660 page->next->prev = page->prev;
663 page->slab = pages | NGX_SLAB_PAGE_START;
665 page->prev = NGX_SLAB_PAGE;
671 for (p = page + 1; pages; pages--) {
672 p->slab = NGX_SLAB_PAGE_BUSY;
674 p->prev = NGX_SLAB_PAGE;
682 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, NGX_ENOMEM,
683 "ngx_slab_alloc(): failed");
690 ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page,
693 ngx_slab_page_t *prev;
695 page->slab = pages--;
698 ngx_memzero(&page[1], pages * sizeof(ngx_slab_page_t));
702 prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK);
703 prev->next = page->next;
704 page->next->prev = page->prev;
707 page->prev = (uintptr_t) &pool->free;
708 page->next = pool->free.next;
710 page->next->prev = (uintptr_t) page;
712 pool->free.next = page;