[POWERPC] ps3: fix struct alignment attributes
authorGeoff Levand <geoffrey.levand@am.sony.com>
Sat, 27 Jan 2007 03:07:56 +0000 (19:07 -0800)
committerPaul Mackerras <paulus@samba.org>
Wed, 7 Feb 2007 03:03:18 +0000 (14:03 +1100)
Remove incorrect alignment attributes in PS3 platform code for
struct spe_shadow, struct os_area_header, and struct os_area_params.

Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
arch/powerpc/platforms/ps3/os-area.c
arch/powerpc/platforms/ps3/spu.c

index 5835830..b4ac924 100644 (file)
@@ -59,7 +59,7 @@ struct os_area_header {
        u32 ldr_format;
        u32 ldr_size;
        u32 _reserved_2[6];
-} __attribute__ ((packed));
+};
 
 enum {
        PARAM_BOOT_FLAG_GAME_OS = 0,
@@ -114,7 +114,7 @@ struct os_area_params {
        u8 dns_primary[4];
        u8 dns_secondary[4];
        u8 _reserved_5[8];
-} __attribute__ ((packed));
+};
 
 /**
  * struct saved_params - Static working copies of data from the 'Other OS' area.
index 644532c..ed88dc6 100644 (file)
@@ -50,7 +50,7 @@ enum spe_type {
  */
 
 struct spe_shadow {
-       u8 padding_0000[0x0140];
+       u8 padding_0140[0x0140];
        u64 int_status_class0_RW;       /* 0x0140 */
        u64 int_status_class1_RW;       /* 0x0148 */
        u64 int_status_class2_RW;       /* 0x0150 */
@@ -67,8 +67,7 @@ struct spe_shadow {
        u8 padding_0c08[0x0f00-0x0c08];
        u64 spe_execution_status;       /* 0x0f00 */
        u8 padding_0f08[0x1000-0x0f08];
-} __attribute__ ((packed));
-
+};
 
 /**
  * enum spe_ex_state - Logical spe execution state.