reprap: c3 update
[simavr] / examples / board_reprap / src / c3 / c3driver_object.h
1 /*
2         c3driver_object.h
3
4         Copyright 2008-2012 Michel Pollet <buserror@gmail.com>
5
6         This file is part of simavr.
7
8         simavr is free software: you can redistribute it and/or modify
9         it under the terms of the GNU General Public License as published by
10         the Free Software Foundation, either version 3 of the License, or
11         (at your option) any later version.
12
13         simavr is distributed in the hope that it will be useful,
14         but WITHOUT ANY WARRANTY; without even the implied warranty of
15         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16         GNU General Public License for more details.
17
18         You should have received a copy of the GNU General Public License
19         along with simavr.  If not, see <http://www.gnu.org/licenses/>.
20  */
21
22
23 #ifndef __C3DRIVER_OBJECT_H___
24 #define __C3DRIVER_OBJECT_H___
25
26 #include "c3/c3driver.h"
27
28 struct c3object_t;
29 struct c3geometry_array_t;
30 union c3mat4;
31
32 typedef struct c3driver_object_t {
33         /*
34          * Delete any object related to this object, geometry etc
35          * The object will still exist, just empty
36          */
37         void (*clear)(
38                         struct c3object_t * object,
39                         const struct c3driver_object_t * d);
40         /*
41          * Dispose of the remaining memory for an object, detaches it
42          * and frees remaining traces of it
43          */
44         void (*dispose)(
45                         struct c3object_t * object,
46                         const struct c3driver_object_t * d);
47         /*
48          * Adds sub objects geometry and self geometry to array 'out'
49          */
50         void (*get_geometry)(
51                         struct c3object_t * object,
52                         const struct c3driver_object_t * d,
53                         struct c3geometry_array_t * out);
54         /*
55          * Reproject geometry along matrix 'mat', applies our own
56          * transform and call down the chain for sub-objects
57          */
58         void (*project)(
59                         struct c3object_t * object,
60                         const struct c3driver_object_t * d,
61                         union c3mat4 * mat);
62 } c3driver_object_t, *c3driver_object_p;
63
64
65 #endif /* __C3DRIVER_OBJECT_H___ */