4 Copyright 2008-2012 Michel Pollet <buserror@gmail.com>
6 This file is part of libc3.
8 libc3 is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 libc3 is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with libc3. If not, see <http://www.gnu.org/licenses/>.
23 #ifndef __C3CONTEXT_H___
24 #define __C3CONTEXT_H___
26 #include "c3algebra.h"
27 #include "c3geometry.h"
29 #include "c3program.h"
33 C3_CONTEXT_VIEW_NONE = 0,
38 typedef struct c3context_view_t {
39 int type : 4, // C3_CONTEXT_VIEW_EYE...
41 index : 4; // index in context array
42 c3apiobject_t bid; // buffer id (fbo, texture...)
43 c3vec2 size; // in pixels. for fbo/textures/window
45 c3mat4 projection; // projection matrix
47 c3geometry_array_t projected;
51 } c3context_view_t, *c3context_view_p;
53 DECLARE_C_ARRAY(c3context_view_t, c3context_view_array, 4);
55 //! c3context_t is a container for a 'scene' to be drawn
57 * A c3context_t holds a root object, a list of already cached projected
58 * version of the geometry, and a driver that can be customized to draw it.
60 * This is a wrapper around a "top level object", the list of projected
61 * geometries is kept, purged and resorted if the root object becomes
64 typedef struct c3context_t {
66 c3context_view_array_t views;
68 struct c3object_t * root; // root object
70 c3pixels_array_t pixels; // pixels, textures...
71 c3program_array_t programs; // fragment, vertex, geometry shaders
73 const struct c3driver_context_t ** driver;
74 } c3context_t, *c3context_p;
76 //! Allocates a new context of size w=width, h=height
82 //! Initializes a new context 'c' of size w=width, h=height
89 //! Disposes the context, and everything underneath
94 //! Reproject geometry for dirty objects
103 IMPLEMENT_C_ARRAY(c3context_view_array);
106 * Set and get the current view, this is done
107 * before projecting and drawing
109 static inline c3context_view_p
113 return &c->views.e[c->current];
116 static inline c3context_view_p
117 c3context_view_get_at(
121 if (view < c->views.count)
122 return &c->views.e[view];
131 if (view < c->views.count)
135 #endif /* __C3CONTEXT_H___ */